mirror of https://github.com/qt/qt3d.git
13 lines
207 B
GLSL
13 lines
207 B
GLSL
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#version 110
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varying vec4 color0;
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varying vec3 position0;
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varying vec3 normal0;
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void main()
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{
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gl_FragData[0] = color0;
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gl_FragData[1] = vec4(position0, 0);
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gl_FragData[2] = vec4(normal0, 0);
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}
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