2014-03-25 17:06:01 +00:00
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/****************************************************************************
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**
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** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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2016-01-25 07:45:43 +00:00
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** Contact: https://www.qt.io/licensing/
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2014-03-25 17:06:01 +00:00
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**
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** This file is part of the Qt3D module of the Qt Toolkit.
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**
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2016-01-25 07:45:43 +00:00
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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2014-03-25 17:06:01 +00:00
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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2015-02-09 13:58:07 +00:00
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** a written agreement between you and The Qt Company. For licensing terms
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2016-01-25 07:45:43 +00:00
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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2014-03-25 17:06:01 +00:00
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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2016-01-25 07:45:43 +00:00
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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2014-03-25 17:06:01 +00:00
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.1 as QQ2
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import Qt3D 2.0
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Node {
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// Node can contains any type of Node or QObject
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id : root
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objectName : "root"
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// Entity can be composed of components and children entities
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// that inherit its attributes (transformations, framegraph rendering)
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Entity {
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id : sceneRoot
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objectName : sceneRoot
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property FrameGraph frameGraph : FrameGraph { // subclass of Component
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// activeFrameGraph: references the frameGraph
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// configuration
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activeFrameGraph : FrameGraphConfiguration {
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TechniqueFilter {
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Viewport {
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viewportRect : Qt.rect(0,0,1,1)
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CameraSelector {
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camera : camera1 // Problem here, we cannot reference an Entity
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}
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}
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}
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}
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}
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// Cameras are Entity composed of an Optic component called Camera
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Entity {
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id : camera1
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objectName : "camera1"
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// Transform is a component
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// Contains transformation childComponents
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property Transform transform : Transform {
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LookAt {}
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Translate {}
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Scale {}
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Rotate {}
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}
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property Camera optics : Camera {
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projectionType: Camera.PerspectiveProjection
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fieldOfView: 22.5
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aspectRatio: 1920.0 / 1080.0
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}
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}
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Entity {
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id : testMesh
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objectName : "testMesh"
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property Mesh mesh : Mesh { // subclass of Component
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source : "test_mesh.obj"
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}
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property Material material : Material { // subclass of Component
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diffuseColor : "#00ff00"
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specularColor : "#00ff00"
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}
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}
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} // sceneRoot
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} // root
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