2019-02-21 12:01:38 +00:00
|
|
|
/****************************************************************************
|
|
|
|
**
|
|
|
|
** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB).
|
|
|
|
** Contact: https://www.qt.io/licensing/
|
|
|
|
**
|
|
|
|
** This file is part of the Qt3D module of the Qt Toolkit.
|
|
|
|
**
|
|
|
|
** $QT_BEGIN_LICENSE:BSD$
|
|
|
|
** Commercial License Usage
|
|
|
|
** Licensees holding valid commercial Qt licenses may use this file in
|
|
|
|
** accordance with the commercial license agreement provided with the
|
|
|
|
** Software or, alternatively, in accordance with the terms contained in
|
|
|
|
** a written agreement between you and The Qt Company. For licensing terms
|
|
|
|
** and conditions see https://www.qt.io/terms-conditions. For further
|
|
|
|
** information use the contact form at https://www.qt.io/contact-us.
|
|
|
|
**
|
|
|
|
** BSD License Usage
|
|
|
|
** Alternatively, you may use this file under the terms of the BSD license
|
|
|
|
** as follows:
|
|
|
|
**
|
|
|
|
** "Redistribution and use in source and binary forms, with or without
|
|
|
|
** modification, are permitted provided that the following conditions are
|
|
|
|
** met:
|
|
|
|
** * Redistributions of source code must retain the above copyright
|
|
|
|
** notice, this list of conditions and the following disclaimer.
|
|
|
|
** * Redistributions in binary form must reproduce the above copyright
|
|
|
|
** notice, this list of conditions and the following disclaimer in
|
|
|
|
** the documentation and/or other materials provided with the
|
|
|
|
** distribution.
|
|
|
|
** * Neither the name of The Qt Company Ltd nor the names of its
|
|
|
|
** contributors may be used to endorse or promote products derived
|
|
|
|
** from this software without specific prior written permission.
|
|
|
|
**
|
|
|
|
**
|
|
|
|
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
|
|
|
|
**
|
|
|
|
** $QT_END_LICENSE$
|
|
|
|
**
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#include "scene.h"
|
|
|
|
|
|
|
|
#include <QtCore/QDebug>
|
|
|
|
#include <QtCore/QTimer>
|
|
|
|
#include <QtCore/QDateTime>
|
|
|
|
|
|
|
|
#include <Qt3DExtras/QCuboidMesh>
|
|
|
|
#include <Qt3DExtras/QDiffuseMapMaterial>
|
2020-02-11 14:14:30 +00:00
|
|
|
#include <Qt3DRender/QGeometryRenderer>
|
2019-02-21 12:01:38 +00:00
|
|
|
#include <Qt3DRender/QTextureDataUpdate>
|
|
|
|
#include <cstring>
|
|
|
|
|
|
|
|
|
|
|
|
Scene::Scene(Qt3DCore::QEntity *rootEntity)
|
|
|
|
: m_rootEntity(rootEntity)
|
|
|
|
{
|
|
|
|
// Cuboid shape data
|
|
|
|
Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh();
|
|
|
|
|
|
|
|
// CuboidMesh Transform
|
|
|
|
m_transform = new Qt3DCore::QTransform();
|
|
|
|
m_transform->setScale(4.0f);;
|
|
|
|
|
|
|
|
// create texture
|
|
|
|
m_texture = new Qt3DRender::QTexture2D();
|
|
|
|
m_texture->setWidth(512);
|
|
|
|
m_texture->setHeight(512);
|
|
|
|
m_texture->setFormat(Qt3DRender::QTexture2D::RGBA8_UNorm);
|
|
|
|
m_texture->setLayers(1);
|
|
|
|
m_texture->setGenerateMipMaps(false);
|
|
|
|
m_texture->setMinificationFilter(Qt3DRender::QTexture2D::Nearest);
|
|
|
|
m_texture->setMagnificationFilter(Qt3DRender::QTexture2D::Nearest);
|
|
|
|
|
|
|
|
Qt3DExtras::QDiffuseMapMaterial *mat = new Qt3DExtras::QDiffuseMapMaterial();
|
|
|
|
mat->setAmbient(QColor(64, 64, 64));
|
|
|
|
mat->setSpecular(QColor(255, 255, 255));
|
|
|
|
mat->setDiffuse(m_texture);
|
|
|
|
|
|
|
|
//Cuboid
|
|
|
|
m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
|
2020-07-30 11:03:46 +00:00
|
|
|
m_cuboidEntity->addComponent(cuboid);
|
2019-02-21 12:01:38 +00:00
|
|
|
m_cuboidEntity->addComponent(mat);
|
|
|
|
m_cuboidEntity->addComponent(m_transform);
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene::~Scene()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void Scene::run()
|
|
|
|
{
|
|
|
|
QTimer *timer = new QTimer(this);
|
|
|
|
connect(timer, &QTimer::timeout, this, &Scene::updateTimer);
|
|
|
|
timer->start(50);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Scene::updateTimer()
|
|
|
|
{
|
|
|
|
static int yPos = 0;
|
|
|
|
static uchar pixelValue = 255;
|
|
|
|
|
|
|
|
m_transform->setRotation(QQuaternion::fromAxisAndAngle(0, 1, 0, m_angle));
|
|
|
|
m_angle += 0.4f;
|
|
|
|
|
|
|
|
QByteArray rawPixelData;
|
|
|
|
const int rows = 32;
|
|
|
|
rawPixelData.resize(512 * 4 * rows * sizeof(uchar));
|
|
|
|
uchar *pixels = reinterpret_cast<uchar *>(rawPixelData.data());
|
|
|
|
std::memset(pixels, pixelValue, 512 * rows * 4 * sizeof(uchar));
|
|
|
|
|
|
|
|
// QTextureImageData hold our raw content and size of subcontent
|
|
|
|
Qt3DRender::QTextureImageDataPtr imageData = Qt3DRender::QTextureImageDataPtr::create();
|
|
|
|
imageData->setWidth(512);
|
|
|
|
imageData->setHeight(rows);
|
|
|
|
imageData->setMipLevels(1);
|
|
|
|
imageData->setLayers(1);
|
|
|
|
// We upload the 4 components of an RGBA pixel as 4 uchar
|
|
|
|
imageData->setPixelFormat(QOpenGLTexture::RGBA);
|
|
|
|
imageData->setPixelType(QOpenGLTexture::UInt8);
|
|
|
|
imageData->setFormat(QOpenGLTexture::RGBA8_UNorm);
|
|
|
|
imageData->setData(rawPixelData, 4, false);
|
|
|
|
|
|
|
|
// QTextureDataUpdate references our updated content
|
|
|
|
// as well as x, y offsets where content needs to be uploaded
|
|
|
|
Qt3DRender::QTextureDataUpdate update;
|
|
|
|
update.setX(0);
|
|
|
|
update.setY(yPos);
|
|
|
|
update.setMipLevel(0);
|
|
|
|
update.setData(imageData);
|
|
|
|
// Send update to texture
|
|
|
|
m_texture->updateData(update);
|
|
|
|
|
|
|
|
if (yPos + rows >= 512)
|
|
|
|
pixelValue = pixelValue > 0U ? 0U : 255U;
|
|
|
|
yPos = (yPos + rows) % 512;
|
|
|
|
|
|
|
|
}
|