sched_ext: Add SCX_EFLAG_INITIALIZED to indicate successful ops.init()
ops.exit() may be called even if the loading failed before ops.init() finishes successfully. This is because ops.exit() allows rich exit info communication. Add SCX_EFLAG_INITIALIZED flag to scx_exit_info.flags to indicate whether ops.init() finished successfully. This enables BPF schedulers to distinguish between exit scenarios and handle cleanup appropriately based on initialization state. Acked-by: Andrea Righi <arighi@nvidia.com> Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -4554,6 +4554,7 @@ static int scx_enable(struct sched_ext_ops *ops, struct bpf_link *link)
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scx_error(sch, "ops.init() failed (%d)", ret);
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goto err_disable;
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}
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sch->exit_info->flags |= SCX_EFLAG_INITIALIZED;
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}
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for (i = SCX_OPI_CPU_HOTPLUG_BEGIN; i < SCX_OPI_CPU_HOTPLUG_END; i++)
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@ -62,6 +62,16 @@ enum scx_exit_code {
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SCX_ECODE_ACT_RESTART = 1LLU << 48,
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};
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enum scx_exit_flags {
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/*
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* ops.exit() may be called even if the loading failed before ops.init()
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* finishes successfully. This is because ops.exit() allows rich exit
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* info communication. The following flag indicates whether ops.init()
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* finished successfully.
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*/
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SCX_EFLAG_INITIALIZED,
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};
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/*
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* scx_exit_info is passed to ops.exit() to describe why the BPF scheduler is
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* being disabled.
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@ -73,6 +83,9 @@ struct scx_exit_info {
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/* exit code if gracefully exiting */
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s64 exit_code;
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/* %SCX_EFLAG_* */
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u64 flags;
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/* textual representation of the above */
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const char *reason;
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