linux-kernelorg-stable/include/uapi/linux/io_uring.h

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/* SPDX-License-Identifier: (GPL-2.0 WITH Linux-syscall-note) OR MIT */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* Header file for the io_uring interface.
*
* Copyright (C) 2019 Jens Axboe
* Copyright (C) 2019 Christoph Hellwig
*/
#ifndef LINUX_IO_URING_H
#define LINUX_IO_URING_H
#include <linux/fs.h>
#include <linux/types.h>
/*
* this file is shared with liburing and that has to autodetect
* if linux/time_types.h is available or not, it can
* define UAPI_LINUX_IO_URING_H_SKIP_LINUX_TIME_TYPES_H
* if linux/time_types.h is not available
*/
#ifndef UAPI_LINUX_IO_URING_H_SKIP_LINUX_TIME_TYPES_H
2022-06-18 16:00:50 +00:00
#include <linux/time_types.h>
#endif
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
#ifdef __cplusplus
extern "C" {
#endif
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* IO submission data structure (Submission Queue Entry)
*/
struct io_uring_sqe {
__u8 opcode; /* type of operation for this sqe */
__u8 flags; /* IOSQE_ flags */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
__u16 ioprio; /* ioprio for the request */
__s32 fd; /* file descriptor to do IO on */
union {
__u64 off; /* offset into file */
__u64 addr2;
struct {
__u32 cmd_op;
__u32 __pad1;
};
};
union {
__u64 addr; /* pointer to buffer or iovecs */
__u64 splice_off_in;
struct {
__u32 level;
__u32 optname;
};
};
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
__u32 len; /* buffer size or number of iovecs */
union {
__kernel_rwf_t rw_flags;
__u32 fsync_flags;
__u16 poll_events; /* compatibility */
__u32 poll32_events; /* word-reversed for BE */
__u32 sync_range_flags;
__u32 msg_flags;
__u32 timeout_flags;
__u32 accept_flags;
__u32 cancel_flags;
__u32 open_flags;
__u32 statx_flags;
__u32 fadvise_advice;
__u32 splice_flags;
__u32 rename_flags;
__u32 unlink_flags;
__u32 hardlink_flags;
__u32 xattr_flags;
__u32 msg_ring_flags;
__u32 uring_cmd_flags;
__u32 waitid_flags;
io_uring: add support for futex wake and wait Add support for FUTEX_WAKE/WAIT primitives. IORING_OP_FUTEX_WAKE is mix of FUTEX_WAKE and FUTEX_WAKE_BITSET, as it does support passing in a bitset. Similary, IORING_OP_FUTEX_WAIT is a mix of FUTEX_WAIT and FUTEX_WAIT_BITSET. For both of them, they are using the futex2 interface. FUTEX_WAKE is straight forward, as those can always be done directly from the io_uring submission without needing async handling. For FUTEX_WAIT, things are a bit more complicated. If the futex isn't ready, then we rely on a callback via futex_queue->wake() when someone wakes up the futex. From that calback, we queue up task_work with the original task, which will post a CQE and wake it, if necessary. Cancelations are supported, both from the application point-of-view, but also to be able to cancel pending waits if the ring exits before all events have occurred. The return value of futex_unqueue() is used to gate who wins the potential race between cancelation and futex wakeups. Whomever gets a 'ret == 1' return from that claims ownership of the io_uring futex request. This is just the barebones wait/wake support. PI or REQUEUE support is not added at this point, unclear if we might look into that later. Likewise, explicit timeouts are not supported either. It is expected that users that need timeouts would do so via the usual io_uring mechanism to do that using linked timeouts. The SQE format is as follows: `addr` Address of futex `fd` futex2(2) FUTEX2_* flags `futex_flags` io_uring specific command flags. None valid now. `addr2` Value of futex `addr3` Mask to wake/wait Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2023-06-08 17:57:40 +00:00
__u32 futex_flags;
__u32 install_fd_flags;
__u32 nop_flags;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
};
__u64 user_data; /* data to be passed back at completion time */
/* pack this to avoid bogus arm OABI complaints */
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 16:16:05 +00:00
union {
/* index into fixed buffers, if used */
__u16 buf_index;
/* for grouped buffer selection */
__u16 buf_group;
} __attribute__((packed));
/* personality to use, if used */
__u16 personality;
union {
__s32 splice_fd_in;
__u32 file_index;
__u32 optlen;
struct {
__u16 addr_len;
__u16 __pad3[1];
};
};
union {
struct {
__u64 addr3;
__u64 __pad2[1];
};
__u64 optval;
/*
* If the ring is initialized with IORING_SETUP_SQE128, then
* this field is used for 80 bytes of arbitrary command data
*/
__u8 cmd[0];
};
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
};
/*
* If sqe->file_index is set to this for opcodes that instantiate a new
* direct descriptor (like openat/openat2/accept), then io_uring will allocate
* an available direct descriptor instead of having the application pass one
* in. The picked direct descriptor will be returned in cqe->res, or -ENFILE
* if the space is full.
*/
#define IORING_FILE_INDEX_ALLOC (~0U)
enum io_uring_sqe_flags_bit {
IOSQE_FIXED_FILE_BIT,
IOSQE_IO_DRAIN_BIT,
IOSQE_IO_LINK_BIT,
IOSQE_IO_HARDLINK_BIT,
IOSQE_ASYNC_BIT,
IOSQE_BUFFER_SELECT_BIT,
io_uring: add option to skip CQE posting Emitting a CQE is expensive from the kernel perspective. Often, it's also not convenient for the userspace, spends some cycles on processing and just complicates the logic. A similar problems goes for linked requests, where we post an CQE for each request in the link. Introduce a new flags, IOSQE_CQE_SKIP_SUCCESS, trying to help with it. When set and a request completed successfully, it won't generate a CQE. When fails, it produces an CQE, but all following linked requests will be CQE-less, regardless whether they have IOSQE_CQE_SKIP_SUCCESS or not. The notion of "fail" is the same as for link failing-cancellation, where it's opcode dependent, and _usually_ result >= 0 is a success, but not always. Linked timeouts are a bit special. When the requests it's linked to was not attempted to be executed, e.g. failing linked requests, it follows the description above. Otherwise, whether a linked timeout will post a completion or not solely depends on IOSQE_CQE_SKIP_SUCCESS of that linked timeout request. Linked timeout never "fail" during execution, so for them it's unconditional. It's expected for users to not really care about the result of it but rely solely on the result of the master request. Another reason for such a treatment is that it's racy, and the timeout callback may be running awhile the master request posts its completion. use case 1: If one doesn't care about results of some requests, e.g. normal timeouts, just set IOSQE_CQE_SKIP_SUCCESS. Error result will still be posted and need to be handled. use case 2: Set IOSQE_CQE_SKIP_SUCCESS for all requests of a link but the last, and it'll post a completion only for the last one if everything goes right, otherwise there will be one only one CQE for the first failed request. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/0220fbe06f7cf99e6fc71b4297bb1cb6c0e89c2c.1636559119.git.asml.silence@gmail.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
2021-11-10 15:49:32 +00:00
IOSQE_CQE_SKIP_SUCCESS_BIT,
};
/*
* sqe->flags
*/
/* use fixed fileset */
#define IOSQE_FIXED_FILE (1U << IOSQE_FIXED_FILE_BIT)
/* issue after inflight IO */
#define IOSQE_IO_DRAIN (1U << IOSQE_IO_DRAIN_BIT)
/* links next sqe */
#define IOSQE_IO_LINK (1U << IOSQE_IO_LINK_BIT)
/* like LINK, but stronger */
#define IOSQE_IO_HARDLINK (1U << IOSQE_IO_HARDLINK_BIT)
/* always go async */
#define IOSQE_ASYNC (1U << IOSQE_ASYNC_BIT)
/* select buffer from sqe->buf_group */
#define IOSQE_BUFFER_SELECT (1U << IOSQE_BUFFER_SELECT_BIT)
io_uring: add option to skip CQE posting Emitting a CQE is expensive from the kernel perspective. Often, it's also not convenient for the userspace, spends some cycles on processing and just complicates the logic. A similar problems goes for linked requests, where we post an CQE for each request in the link. Introduce a new flags, IOSQE_CQE_SKIP_SUCCESS, trying to help with it. When set and a request completed successfully, it won't generate a CQE. When fails, it produces an CQE, but all following linked requests will be CQE-less, regardless whether they have IOSQE_CQE_SKIP_SUCCESS or not. The notion of "fail" is the same as for link failing-cancellation, where it's opcode dependent, and _usually_ result >= 0 is a success, but not always. Linked timeouts are a bit special. When the requests it's linked to was not attempted to be executed, e.g. failing linked requests, it follows the description above. Otherwise, whether a linked timeout will post a completion or not solely depends on IOSQE_CQE_SKIP_SUCCESS of that linked timeout request. Linked timeout never "fail" during execution, so for them it's unconditional. It's expected for users to not really care about the result of it but rely solely on the result of the master request. Another reason for such a treatment is that it's racy, and the timeout callback may be running awhile the master request posts its completion. use case 1: If one doesn't care about results of some requests, e.g. normal timeouts, just set IOSQE_CQE_SKIP_SUCCESS. Error result will still be posted and need to be handled. use case 2: Set IOSQE_CQE_SKIP_SUCCESS for all requests of a link but the last, and it'll post a completion only for the last one if everything goes right, otherwise there will be one only one CQE for the first failed request. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/0220fbe06f7cf99e6fc71b4297bb1cb6c0e89c2c.1636559119.git.asml.silence@gmail.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
2021-11-10 15:49:32 +00:00
/* don't post CQE if request succeeded */
#define IOSQE_CQE_SKIP_SUCCESS (1U << IOSQE_CQE_SKIP_SUCCESS_BIT)
/*
* io_uring_setup() flags
*/
#define IORING_SETUP_IOPOLL (1U << 0) /* io_context is polled */
#define IORING_SETUP_SQPOLL (1U << 1) /* SQ poll thread */
#define IORING_SETUP_SQ_AFF (1U << 2) /* sq_thread_cpu is valid */
#define IORING_SETUP_CQSIZE (1U << 3) /* app defines CQ size */
#define IORING_SETUP_CLAMP (1U << 4) /* clamp SQ/CQ ring sizes */
#define IORING_SETUP_ATTACH_WQ (1U << 5) /* attach to existing wq */
#define IORING_SETUP_R_DISABLED (1U << 6) /* start with ring disabled */
#define IORING_SETUP_SUBMIT_ALL (1U << 7) /* continue submit on error */
/*
* Cooperative task running. When requests complete, they often require
* forcing the submitter to transition to the kernel to complete. If this
* flag is set, work will be done when the task transitions anyway, rather
* than force an inter-processor interrupt reschedule. This avoids interrupting
* a task running in userspace, and saves an IPI.
*/
#define IORING_SETUP_COOP_TASKRUN (1U << 8)
/*
* If COOP_TASKRUN is set, get notified if task work is available for
* running and a kernel transition would be needed to run it. This sets
* IORING_SQ_TASKRUN in the sq ring flags. Not valid with COOP_TASKRUN.
*/
#define IORING_SETUP_TASKRUN_FLAG (1U << 9)
#define IORING_SETUP_SQE128 (1U << 10) /* SQEs are 128 byte */
#define IORING_SETUP_CQE32 (1U << 11) /* CQEs are 32 byte */
/*
* Only one task is allowed to submit requests
*/
#define IORING_SETUP_SINGLE_ISSUER (1U << 12)
io_uring: add IORING_SETUP_DEFER_TASKRUN Allow deferring async tasks until the user calls io_uring_enter(2) with the IORING_ENTER_GETEVENTS flag. Enable this mode with a flag at io_uring_setup time. This functionality requires that the later io_uring_enter will be called from the same submission task, and therefore restrict this flag to work only when IORING_SETUP_SINGLE_ISSUER is also set. Being able to hand pick when tasks are run prevents the problem where there is current work to be done, however task work runs anyway. For example, a common workload would obtain a batch of CQEs, and process each one. Interrupting this to additional taskwork would add latency but not gain anything. If instead task work is deferred to just before more CQEs are obtained then no additional latency is added. The way this is implemented is by trying to keep task work local to a io_ring_ctx, rather than to the submission task. This is required, as the application will want to wake up only a single io_ring_ctx at a time to process work, and so the lists of work have to be kept separate. This has some other benefits like not having to check the task continually in handle_tw_list (and potentially unlocking/locking those), and reducing locks in the submit & process completions path. There are networking cases where using this option can reduce request latency by 50%. For example a contrived example using [1] where the client sends 2k data and receives the same data back while doing some system calls (to trigger task work) shows this reduction. The reason ends up being that if sending responses is delayed by processing task work, then the client side sits idle. Whereas reordering the sends first means that the client runs it's workload in parallel with the local task work. [1]: Using https://github.com/DylanZA/netbench/tree/defer_run Client: ./netbench --client_only 1 --control_port 10000 --host <host> --tx "epoll --threads 16 --per_thread 1 --size 2048 --resp 2048 --workload 1000" Server: ./netbench --server_only 1 --control_port 10000 --rx "io_uring --defer_taskrun 0 --workload 100" --rx "io_uring --defer_taskrun 1 --workload 100" Signed-off-by: Dylan Yudaken <dylany@fb.com> Link: https://lore.kernel.org/r/20220830125013.570060-5-dylany@fb.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-08-30 12:50:10 +00:00
/*
* Defer running task work to get events.
* Rather than running bits of task work whenever the task transitions
* try to do it just before it is needed.
*/
#define IORING_SETUP_DEFER_TASKRUN (1U << 13)
/*
* Application provides the memory for the rings
*/
#define IORING_SETUP_NO_MMAP (1U << 14)
/*
* Register the ring fd in itself for use with
* IORING_REGISTER_USE_REGISTERED_RING; return a registered fd index rather
* than an fd.
*/
#define IORING_SETUP_REGISTERED_FD_ONLY (1U << 15)
/*
* Removes indirection through the SQ index array.
*/
#define IORING_SETUP_NO_SQARRAY (1U << 16)
enum io_uring_op {
IORING_OP_NOP,
IORING_OP_READV,
IORING_OP_WRITEV,
IORING_OP_FSYNC,
IORING_OP_READ_FIXED,
IORING_OP_WRITE_FIXED,
IORING_OP_POLL_ADD,
IORING_OP_POLL_REMOVE,
IORING_OP_SYNC_FILE_RANGE,
IORING_OP_SENDMSG,
IORING_OP_RECVMSG,
IORING_OP_TIMEOUT,
IORING_OP_TIMEOUT_REMOVE,
IORING_OP_ACCEPT,
IORING_OP_ASYNC_CANCEL,
IORING_OP_LINK_TIMEOUT,
IORING_OP_CONNECT,
IORING_OP_FALLOCATE,
IORING_OP_OPENAT,
IORING_OP_CLOSE,
IORING_OP_FILES_UPDATE,
IORING_OP_STATX,
IORING_OP_READ,
IORING_OP_WRITE,
IORING_OP_FADVISE,
IORING_OP_MADVISE,
IORING_OP_SEND,
IORING_OP_RECV,
IORING_OP_OPENAT2,
IORING_OP_EPOLL_CTL,
IORING_OP_SPLICE,
IORING_OP_PROVIDE_BUFFERS,
IORING_OP_REMOVE_BUFFERS,
IORING_OP_TEE,
IORING_OP_SHUTDOWN,
IORING_OP_RENAMEAT,
IORING_OP_UNLINKAT,
IORING_OP_MKDIRAT,
IORING_OP_SYMLINKAT,
IORING_OP_LINKAT,
IORING_OP_MSG_RING,
IORING_OP_FSETXATTR,
IORING_OP_SETXATTR,
IORING_OP_FGETXATTR,
IORING_OP_GETXATTR,
IORING_OP_SOCKET,
IORING_OP_URING_CMD,
IORING_OP_SEND_ZC,
IORING_OP_SENDMSG_ZC,
IORING_OP_READ_MULTISHOT,
IORING_OP_WAITID,
io_uring: add support for futex wake and wait Add support for FUTEX_WAKE/WAIT primitives. IORING_OP_FUTEX_WAKE is mix of FUTEX_WAKE and FUTEX_WAKE_BITSET, as it does support passing in a bitset. Similary, IORING_OP_FUTEX_WAIT is a mix of FUTEX_WAIT and FUTEX_WAIT_BITSET. For both of them, they are using the futex2 interface. FUTEX_WAKE is straight forward, as those can always be done directly from the io_uring submission without needing async handling. For FUTEX_WAIT, things are a bit more complicated. If the futex isn't ready, then we rely on a callback via futex_queue->wake() when someone wakes up the futex. From that calback, we queue up task_work with the original task, which will post a CQE and wake it, if necessary. Cancelations are supported, both from the application point-of-view, but also to be able to cancel pending waits if the ring exits before all events have occurred. The return value of futex_unqueue() is used to gate who wins the potential race between cancelation and futex wakeups. Whomever gets a 'ret == 1' return from that claims ownership of the io_uring futex request. This is just the barebones wait/wake support. PI or REQUEUE support is not added at this point, unclear if we might look into that later. Likewise, explicit timeouts are not supported either. It is expected that users that need timeouts would do so via the usual io_uring mechanism to do that using linked timeouts. The SQE format is as follows: `addr` Address of futex `fd` futex2(2) FUTEX2_* flags `futex_flags` io_uring specific command flags. None valid now. `addr2` Value of futex `addr3` Mask to wake/wait Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2023-06-08 17:57:40 +00:00
IORING_OP_FUTEX_WAIT,
IORING_OP_FUTEX_WAKE,
2023-06-13 01:04:32 +00:00
IORING_OP_FUTEX_WAITV,
IORING_OP_FIXED_FD_INSTALL,
IORING_OP_FTRUNCATE,
/* this goes last, obviously */
IORING_OP_LAST,
};
/*
* sqe->uring_cmd_flags top 8bits aren't available for userspace
* IORING_URING_CMD_FIXED use registered buffer; pass this flag
* along with setting sqe->buf_index.
*/
#define IORING_URING_CMD_FIXED (1U << 0)
#define IORING_URING_CMD_MASK IORING_URING_CMD_FIXED
/*
* sqe->fsync_flags
*/
#define IORING_FSYNC_DATASYNC (1U << 0)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* sqe->timeout_flags
*/
#define IORING_TIMEOUT_ABS (1U << 0)
#define IORING_TIMEOUT_UPDATE (1U << 1)
#define IORING_TIMEOUT_BOOTTIME (1U << 2)
#define IORING_TIMEOUT_REALTIME (1U << 3)
#define IORING_LINK_TIMEOUT_UPDATE (1U << 4)
#define IORING_TIMEOUT_ETIME_SUCCESS (1U << 5)
#define IORING_TIMEOUT_MULTISHOT (1U << 6)
#define IORING_TIMEOUT_CLOCK_MASK (IORING_TIMEOUT_BOOTTIME | IORING_TIMEOUT_REALTIME)
#define IORING_TIMEOUT_UPDATE_MASK (IORING_TIMEOUT_UPDATE | IORING_LINK_TIMEOUT_UPDATE)
/*
* sqe->splice_flags
* extends splice(2) flags
*/
#define SPLICE_F_FD_IN_FIXED (1U << 31) /* the last bit of __u32 */
/*
* POLL_ADD flags. Note that since sqe->poll_events is the flag space, the
* command flags for POLL_ADD are stored in sqe->len.
*
* IORING_POLL_ADD_MULTI Multishot poll. Sets IORING_CQE_F_MORE if
* the poll handler will continue to report
* CQEs on behalf of the same SQE.
io_uring: allow events and user_data update of running poll requests This adds two new POLL_ADD flags, IORING_POLL_UPDATE_EVENTS and IORING_POLL_UPDATE_USER_DATA. As with the other POLL_ADD flag, these are masked into sqe->len. If set, the POLL_ADD will have the following behavior: - sqe->addr must contain the the user_data of the poll request that needs to be modified. This field is otherwise invalid for a POLL_ADD command. - If IORING_POLL_UPDATE_EVENTS is set, sqe->poll_events must contain the new mask for the existing poll request. There are no checks for whether these are identical or not, if a matching poll request is found, then it is re-armed with the new mask. - If IORING_POLL_UPDATE_USER_DATA is set, sqe->off must contain the new user_data for the existing poll request. A POLL_ADD with any of these flags set may complete with any of the following results: 1) 0, which means that we successfully found the existing poll request specified, and performed the re-arm procedure. Any error from that re-arm will be exposed as a completion event for that original poll request, not for the update request. 2) -ENOENT, if no existing poll request was found with the given user_data. 3) -EALREADY, if the existing poll request was already in the process of being removed/canceled/completing. 4) -EACCES, if an attempt was made to modify an internal poll request (eg not one originally issued ass IORING_OP_POLL_ADD). The usual -EINVAL cases apply as well, if any invalid fields are set in the sqe for this command type. Signed-off-by: Jens Axboe <axboe@kernel.dk>
2021-03-17 14:37:41 +00:00
*
* IORING_POLL_UPDATE Update existing poll request, matching
* sqe->addr as the old user_data field.
*
* IORING_POLL_LEVEL Level triggered poll.
*/
#define IORING_POLL_ADD_MULTI (1U << 0)
io_uring: allow events and user_data update of running poll requests This adds two new POLL_ADD flags, IORING_POLL_UPDATE_EVENTS and IORING_POLL_UPDATE_USER_DATA. As with the other POLL_ADD flag, these are masked into sqe->len. If set, the POLL_ADD will have the following behavior: - sqe->addr must contain the the user_data of the poll request that needs to be modified. This field is otherwise invalid for a POLL_ADD command. - If IORING_POLL_UPDATE_EVENTS is set, sqe->poll_events must contain the new mask for the existing poll request. There are no checks for whether these are identical or not, if a matching poll request is found, then it is re-armed with the new mask. - If IORING_POLL_UPDATE_USER_DATA is set, sqe->off must contain the new user_data for the existing poll request. A POLL_ADD with any of these flags set may complete with any of the following results: 1) 0, which means that we successfully found the existing poll request specified, and performed the re-arm procedure. Any error from that re-arm will be exposed as a completion event for that original poll request, not for the update request. 2) -ENOENT, if no existing poll request was found with the given user_data. 3) -EALREADY, if the existing poll request was already in the process of being removed/canceled/completing. 4) -EACCES, if an attempt was made to modify an internal poll request (eg not one originally issued ass IORING_OP_POLL_ADD). The usual -EINVAL cases apply as well, if any invalid fields are set in the sqe for this command type. Signed-off-by: Jens Axboe <axboe@kernel.dk>
2021-03-17 14:37:41 +00:00
#define IORING_POLL_UPDATE_EVENTS (1U << 1)
#define IORING_POLL_UPDATE_USER_DATA (1U << 2)
#define IORING_POLL_ADD_LEVEL (1U << 3)
/*
* ASYNC_CANCEL flags.
*
* IORING_ASYNC_CANCEL_ALL Cancel all requests that match the given key
* IORING_ASYNC_CANCEL_FD Key off 'fd' for cancelation rather than the
* request 'user_data'
* IORING_ASYNC_CANCEL_ANY Match any request
* IORING_ASYNC_CANCEL_FD_FIXED 'fd' passed in is a fixed descriptor
* IORING_ASYNC_CANCEL_USERDATA Match on user_data, default for no other key
* IORING_ASYNC_CANCEL_OP Match request based on opcode
*/
#define IORING_ASYNC_CANCEL_ALL (1U << 0)
#define IORING_ASYNC_CANCEL_FD (1U << 1)
#define IORING_ASYNC_CANCEL_ANY (1U << 2)
#define IORING_ASYNC_CANCEL_FD_FIXED (1U << 3)
#define IORING_ASYNC_CANCEL_USERDATA (1U << 4)
#define IORING_ASYNC_CANCEL_OP (1U << 5)
/*
* send/sendmsg and recv/recvmsg flags (sqe->ioprio)
*
* IORING_RECVSEND_POLL_FIRST If set, instead of first attempting to send
* or receive and arm poll if that yields an
* -EAGAIN result, arm poll upfront and skip
* the initial transfer attempt.
*
* IORING_RECV_MULTISHOT Multishot recv. Sets IORING_CQE_F_MORE if
* the handler will continue to report
* CQEs on behalf of the same SQE.
*
* IORING_RECVSEND_FIXED_BUF Use registered buffers, the index is stored in
* the buf_index field.
*
* IORING_SEND_ZC_REPORT_USAGE
* If set, SEND[MSG]_ZC should report
* the zerocopy usage in cqe.res
* for the IORING_CQE_F_NOTIF cqe.
* 0 is reported if zerocopy was actually possible.
* IORING_NOTIF_USAGE_ZC_COPIED if data was copied
* (at least partially).
*
* IORING_RECVSEND_BUNDLE Used with IOSQE_BUFFER_SELECT. If set, send or
* recv will grab as many buffers from the buffer
* group ID given and send them all. The completion
* result will be the number of buffers send, with
* the starting buffer ID in cqe->flags as per
* usual for provided buffer usage. The buffers
* will be contigious from the starting buffer ID.
*/
#define IORING_RECVSEND_POLL_FIRST (1U << 0)
#define IORING_RECV_MULTISHOT (1U << 1)
#define IORING_RECVSEND_FIXED_BUF (1U << 2)
#define IORING_SEND_ZC_REPORT_USAGE (1U << 3)
#define IORING_RECVSEND_BUNDLE (1U << 4)
/*
* cqe.res for IORING_CQE_F_NOTIF if
* IORING_SEND_ZC_REPORT_USAGE was requested
*
* It should be treated as a flag, all other
* bits of cqe.res should be treated as reserved!
*/
#define IORING_NOTIF_USAGE_ZC_COPIED (1U << 31)
/*
* accept flags stored in sqe->ioprio
*/
#define IORING_ACCEPT_MULTISHOT (1U << 0)
#define IORING_ACCEPT_DONTWAIT (1U << 1)
#define IORING_ACCEPT_POLL_FIRST (1U << 2)
/*
* IORING_OP_MSG_RING command types, stored in sqe->addr
*/
enum io_uring_msg_ring_flags {
IORING_MSG_DATA, /* pass sqe->len as 'res' and off as user_data */
IORING_MSG_SEND_FD, /* send a registered fd to another ring */
};
/*
* IORING_OP_MSG_RING flags (sqe->msg_ring_flags)
*
* IORING_MSG_RING_CQE_SKIP Don't post a CQE to the target ring. Not
* applicable for IORING_MSG_DATA, obviously.
*/
#define IORING_MSG_RING_CQE_SKIP (1U << 0)
/* Pass through the flags from sqe->file_index to cqe->flags */
#define IORING_MSG_RING_FLAGS_PASS (1U << 1)
/*
* IORING_OP_FIXED_FD_INSTALL flags (sqe->install_fd_flags)
*
* IORING_FIXED_FD_NO_CLOEXEC Don't mark the fd as O_CLOEXEC
*/
#define IORING_FIXED_FD_NO_CLOEXEC (1U << 0)
/*
* IORING_OP_NOP flags (sqe->nop_flags)
*
* IORING_NOP_INJECT_RESULT Inject result from sqe->result
*/
#define IORING_NOP_INJECT_RESULT (1U << 0)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* IO completion data structure (Completion Queue Entry)
*/
struct io_uring_cqe {
__u64 user_data; /* sqe->data submission passed back */
__s32 res; /* result code for this event */
__u32 flags;
/*
* If the ring is initialized with IORING_SETUP_CQE32, then this field
* contains 16-bytes of padding, doubling the size of the CQE.
*/
__u64 big_cqe[];
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
};
/*
* cqe->flags
*
* IORING_CQE_F_BUFFER If set, the upper 16 bits are the buffer ID
* IORING_CQE_F_MORE If set, parent SQE will generate more CQE entries
* IORING_CQE_F_SOCK_NONEMPTY If set, more data to read after socket recv
* IORING_CQE_F_NOTIF Set for notification CQEs. Can be used to distinct
* them from sends.
*/
#define IORING_CQE_F_BUFFER (1U << 0)
#define IORING_CQE_F_MORE (1U << 1)
#define IORING_CQE_F_SOCK_NONEMPTY (1U << 2)
#define IORING_CQE_F_NOTIF (1U << 3)
#define IORING_CQE_BUFFER_SHIFT 16
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* Magic offsets for the application to mmap the data it needs
*/
#define IORING_OFF_SQ_RING 0ULL
#define IORING_OFF_CQ_RING 0x8000000ULL
#define IORING_OFF_SQES 0x10000000ULL
#define IORING_OFF_PBUF_RING 0x80000000ULL
#define IORING_OFF_PBUF_SHIFT 16
#define IORING_OFF_MMAP_MASK 0xf8000000ULL
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* Filled with the offset for mmap(2)
*/
struct io_sqring_offsets {
__u32 head;
__u32 tail;
__u32 ring_mask;
__u32 ring_entries;
__u32 flags;
__u32 dropped;
__u32 array;
__u32 resv1;
__u64 user_addr;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
};
/*
* sq_ring->flags
*/
#define IORING_SQ_NEED_WAKEUP (1U << 0) /* needs io_uring_enter wakeup */
io_uring: export cq overflow status to userspace For those applications which are not willing to use io_uring_enter() to reap and handle cqes, they may completely rely on liburing's io_uring_peek_cqe(), but if cq ring has overflowed, currently because io_uring_peek_cqe() is not aware of this overflow, it won't enter kernel to flush cqes, below test program can reveal this bug: static void test_cq_overflow(struct io_uring *ring) { struct io_uring_cqe *cqe; struct io_uring_sqe *sqe; int issued = 0; int ret = 0; do { sqe = io_uring_get_sqe(ring); if (!sqe) { fprintf(stderr, "get sqe failed\n"); break;; } ret = io_uring_submit(ring); if (ret <= 0) { if (ret != -EBUSY) fprintf(stderr, "sqe submit failed: %d\n", ret); break; } issued++; } while (ret > 0); assert(ret == -EBUSY); printf("issued requests: %d\n", issued); while (issued) { ret = io_uring_peek_cqe(ring, &cqe); if (ret) { if (ret != -EAGAIN) { fprintf(stderr, "peek completion failed: %s\n", strerror(ret)); break; } printf("left requets: %d\n", issued); continue; } io_uring_cqe_seen(ring, cqe); issued--; printf("left requets: %d\n", issued); } } int main(int argc, char *argv[]) { int ret; struct io_uring ring; ret = io_uring_queue_init(16, &ring, 0); if (ret) { fprintf(stderr, "ring setup failed: %d\n", ret); return 1; } test_cq_overflow(&ring); return 0; } To fix this issue, export cq overflow status to userspace by adding new IORING_SQ_CQ_OVERFLOW flag, then helper functions() in liburing, such as io_uring_peek_cqe, can be aware of this cq overflow and do flush accordingly. Signed-off-by: Xiaoguang Wang <xiaoguang.wang@linux.alibaba.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2020-07-09 01:15:29 +00:00
#define IORING_SQ_CQ_OVERFLOW (1U << 1) /* CQ ring is overflown */
#define IORING_SQ_TASKRUN (1U << 2) /* task should enter the kernel */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
struct io_cqring_offsets {
__u32 head;
__u32 tail;
__u32 ring_mask;
__u32 ring_entries;
__u32 overflow;
__u32 cqes;
__u32 flags;
__u32 resv1;
__u64 user_addr;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
};
/*
* cq_ring->flags
*/
/* disable eventfd notifications */
#define IORING_CQ_EVENTFD_DISABLED (1U << 0)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* io_uring_enter(2) flags
*/
io_uring: add support for registering ring file descriptors Lots of workloads use multiple threads, in which case the file table is shared between them. This makes getting and putting the ring file descriptor for each io_uring_enter(2) system call more expensive, as it involves an atomic get and put for each call. Similarly to how we allow registering normal file descriptors to avoid this overhead, add support for an io_uring_register(2) API that allows to register the ring fds themselves: 1) IORING_REGISTER_RING_FDS - takes an array of io_uring_rsrc_update structs, and registers them with the task. 2) IORING_UNREGISTER_RING_FDS - takes an array of io_uring_src_update structs, and unregisters them. When a ring fd is registered, it is internally represented by an offset. This offset is returned to the application, and the application then uses this offset and sets IORING_ENTER_REGISTERED_RING for the io_uring_enter(2) system call. This works just like using a registered file descriptor, rather than a real one, in an SQE, where IOSQE_FIXED_FILE gets set to tell io_uring that we're using an internal offset/descriptor rather than a real file descriptor. In initial testing, this provides a nice bump in performance for threaded applications in real world cases where the batch count (eg number of requests submitted per io_uring_enter(2) invocation) is low. In a microbenchmark, submitting NOP requests, we see the following increases in performance: Requests per syscall Baseline Registered Increase ---------------------------------------------------------------- 1 ~7030K ~8080K +15% 2 ~13120K ~14800K +13% 4 ~22740K ~25300K +11% Co-developed-by: Xiaoguang Wang <xiaoguang.wang@linux.alibaba.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-03-04 15:22:22 +00:00
#define IORING_ENTER_GETEVENTS (1U << 0)
#define IORING_ENTER_SQ_WAKEUP (1U << 1)
#define IORING_ENTER_SQ_WAIT (1U << 2)
#define IORING_ENTER_EXT_ARG (1U << 3)
#define IORING_ENTER_REGISTERED_RING (1U << 4)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
/*
* Passed in for io_uring_setup(2). Copied back with updated info on success
*/
struct io_uring_params {
__u32 sq_entries;
__u32 cq_entries;
__u32 flags;
__u32 sq_thread_cpu;
__u32 sq_thread_idle;
__u32 features;
__u32 wq_fd;
__u32 resv[3];
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
struct io_sqring_offsets sq_off;
struct io_cqring_offsets cq_off;
};
/*
* io_uring_params->features flags
*/
#define IORING_FEAT_SINGLE_MMAP (1U << 0)
#define IORING_FEAT_NODROP (1U << 1)
#define IORING_FEAT_SUBMIT_STABLE (1U << 2)
#define IORING_FEAT_RW_CUR_POS (1U << 3)
#define IORING_FEAT_CUR_PERSONALITY (1U << 4)
#define IORING_FEAT_FAST_POLL (1U << 5)
#define IORING_FEAT_POLL_32BITS (1U << 6)
#define IORING_FEAT_SQPOLL_NONFIXED (1U << 7)
#define IORING_FEAT_EXT_ARG (1U << 8)
#define IORING_FEAT_NATIVE_WORKERS (1U << 9)
#define IORING_FEAT_RSRC_TAGS (1U << 10)
io_uring: add option to skip CQE posting Emitting a CQE is expensive from the kernel perspective. Often, it's also not convenient for the userspace, spends some cycles on processing and just complicates the logic. A similar problems goes for linked requests, where we post an CQE for each request in the link. Introduce a new flags, IOSQE_CQE_SKIP_SUCCESS, trying to help with it. When set and a request completed successfully, it won't generate a CQE. When fails, it produces an CQE, but all following linked requests will be CQE-less, regardless whether they have IOSQE_CQE_SKIP_SUCCESS or not. The notion of "fail" is the same as for link failing-cancellation, where it's opcode dependent, and _usually_ result >= 0 is a success, but not always. Linked timeouts are a bit special. When the requests it's linked to was not attempted to be executed, e.g. failing linked requests, it follows the description above. Otherwise, whether a linked timeout will post a completion or not solely depends on IOSQE_CQE_SKIP_SUCCESS of that linked timeout request. Linked timeout never "fail" during execution, so for them it's unconditional. It's expected for users to not really care about the result of it but rely solely on the result of the master request. Another reason for such a treatment is that it's racy, and the timeout callback may be running awhile the master request posts its completion. use case 1: If one doesn't care about results of some requests, e.g. normal timeouts, just set IOSQE_CQE_SKIP_SUCCESS. Error result will still be posted and need to be handled. use case 2: Set IOSQE_CQE_SKIP_SUCCESS for all requests of a link but the last, and it'll post a completion only for the last one if everything goes right, otherwise there will be one only one CQE for the first failed request. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/0220fbe06f7cf99e6fc71b4297bb1cb6c0e89c2c.1636559119.git.asml.silence@gmail.com Signed-off-by: Jens Axboe <axboe@kernel.dk>
2021-11-10 15:49:32 +00:00
#define IORING_FEAT_CQE_SKIP (1U << 11)
#define IORING_FEAT_LINKED_FILE (1U << 12)
#define IORING_FEAT_REG_REG_RING (1U << 13)
#define IORING_FEAT_RECVSEND_BUNDLE (1U << 14)
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 16:16:05 +00:00
/*
* io_uring_register(2) opcodes and arguments
*/
enum io_uring_register_op {
IORING_REGISTER_BUFFERS = 0,
IORING_UNREGISTER_BUFFERS = 1,
IORING_REGISTER_FILES = 2,
IORING_UNREGISTER_FILES = 3,
IORING_REGISTER_EVENTFD = 4,
IORING_UNREGISTER_EVENTFD = 5,
IORING_REGISTER_FILES_UPDATE = 6,
IORING_REGISTER_EVENTFD_ASYNC = 7,
IORING_REGISTER_PROBE = 8,
IORING_REGISTER_PERSONALITY = 9,
IORING_UNREGISTER_PERSONALITY = 10,
IORING_REGISTER_RESTRICTIONS = 11,
IORING_REGISTER_ENABLE_RINGS = 12,
/* extended with tagging */
IORING_REGISTER_FILES2 = 13,
IORING_REGISTER_FILES_UPDATE2 = 14,
IORING_REGISTER_BUFFERS2 = 15,
IORING_REGISTER_BUFFERS_UPDATE = 16,
/* set/clear io-wq thread affinities */
IORING_REGISTER_IOWQ_AFF = 17,
IORING_UNREGISTER_IOWQ_AFF = 18,
/* set/get max number of io-wq workers */
IORING_REGISTER_IOWQ_MAX_WORKERS = 19,
io_uring: add support for registering ring file descriptors Lots of workloads use multiple threads, in which case the file table is shared between them. This makes getting and putting the ring file descriptor for each io_uring_enter(2) system call more expensive, as it involves an atomic get and put for each call. Similarly to how we allow registering normal file descriptors to avoid this overhead, add support for an io_uring_register(2) API that allows to register the ring fds themselves: 1) IORING_REGISTER_RING_FDS - takes an array of io_uring_rsrc_update structs, and registers them with the task. 2) IORING_UNREGISTER_RING_FDS - takes an array of io_uring_src_update structs, and unregisters them. When a ring fd is registered, it is internally represented by an offset. This offset is returned to the application, and the application then uses this offset and sets IORING_ENTER_REGISTERED_RING for the io_uring_enter(2) system call. This works just like using a registered file descriptor, rather than a real one, in an SQE, where IOSQE_FIXED_FILE gets set to tell io_uring that we're using an internal offset/descriptor rather than a real file descriptor. In initial testing, this provides a nice bump in performance for threaded applications in real world cases where the batch count (eg number of requests submitted per io_uring_enter(2) invocation) is low. In a microbenchmark, submitting NOP requests, we see the following increases in performance: Requests per syscall Baseline Registered Increase ---------------------------------------------------------------- 1 ~7030K ~8080K +15% 2 ~13120K ~14800K +13% 4 ~22740K ~25300K +11% Co-developed-by: Xiaoguang Wang <xiaoguang.wang@linux.alibaba.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-03-04 15:22:22 +00:00
/* register/unregister io_uring fd with the ring */
IORING_REGISTER_RING_FDS = 20,
IORING_UNREGISTER_RING_FDS = 21,
io_uring: add support for ring mapped supplied buffers Provided buffers allow an application to supply io_uring with buffers that can then be grabbed for a read/receive request, when the data source is ready to deliver data. The existing scheme relies on using IORING_OP_PROVIDE_BUFFERS to do that, but it can be difficult to use in real world applications. It's pretty efficient if the application is able to supply back batches of provided buffers when they have been consumed and the application is ready to recycle them, but if fragmentation occurs in the buffer space, it can become difficult to supply enough buffers at the time. This hurts efficiency. Add a register op, IORING_REGISTER_PBUF_RING, which allows an application to setup a shared queue for each buffer group of provided buffers. The application can then supply buffers simply by adding them to this ring, and the kernel can consume then just as easily. The ring shares the head with the application, the tail remains private in the kernel. Provided buffers setup with IORING_REGISTER_PBUF_RING cannot use IORING_OP_{PROVIDE,REMOVE}_BUFFERS for adding or removing entries to the ring, they must use the mapped ring. Mapped provided buffer rings can co-exist with normal provided buffers, just not within the same group ID. To gauge overhead of the existing scheme and evaluate the mapped ring approach, a simple NOP benchmark was written. It uses a ring of 128 entries, and submits/completes 32 at the time. 'Replenish' is how many buffers are provided back at the time after they have been consumed: Test Replenish NOPs/sec ================================================================ No provided buffers NA ~30M Provided buffers 32 ~16M Provided buffers 1 ~10M Ring buffers 32 ~27M Ring buffers 1 ~27M The ring mapped buffers perform almost as well as not using provided buffers at all, and they don't care if you provided 1 or more back at the same time. This means application can just replenish as they go, rather than need to batch and compact, further reducing overhead in the application. The NOP benchmark above doesn't need to do any compaction, so that overhead isn't even reflected in the above test. Co-developed-by: Dylan Yudaken <dylany@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-04-30 20:38:53 +00:00
/* register ring based provide buffer group */
IORING_REGISTER_PBUF_RING = 22,
IORING_UNREGISTER_PBUF_RING = 23,
2022-06-18 16:00:50 +00:00
/* sync cancelation API */
IORING_REGISTER_SYNC_CANCEL = 24,
/* register a range of fixed file slots for automatic slot allocation */
IORING_REGISTER_FILE_ALLOC_RANGE = 25,
/* return status information for a buffer group */
IORING_REGISTER_PBUF_STATUS = 26,
/* set/clear busy poll settings */
IORING_REGISTER_NAPI = 27,
IORING_UNREGISTER_NAPI = 28,
/* this goes last */
IORING_REGISTER_LAST,
/* flag added to the opcode to use a registered ring fd */
IORING_REGISTER_USE_REGISTERED_RING = 1U << 31
};
/* io-wq worker categories */
enum io_wq_type {
IO_WQ_BOUND,
IO_WQ_UNBOUND,
};
/* deprecated, see struct io_uring_rsrc_update */
struct io_uring_files_update {
__u32 offset;
__u32 resv;
__aligned_u64 /* __s32 * */ fds;
};
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 16:16:05 +00:00
/*
* Register a fully sparse file space, rather than pass in an array of all
* -1 file descriptors.
*/
#define IORING_RSRC_REGISTER_SPARSE (1U << 0)
struct io_uring_rsrc_register {
__u32 nr;
__u32 flags;
__u64 resv2;
__aligned_u64 data;
__aligned_u64 tags;
};
struct io_uring_rsrc_update {
__u32 offset;
__u32 resv;
__aligned_u64 data;
};
struct io_uring_rsrc_update2 {
__u32 offset;
__u32 resv;
__aligned_u64 data;
__aligned_u64 tags;
__u32 nr;
__u32 resv2;
};
/* Skip updating fd indexes set to this value in the fd table */
#define IORING_REGISTER_FILES_SKIP (-2)
#define IO_URING_OP_SUPPORTED (1U << 0)
struct io_uring_probe_op {
__u8 op;
__u8 resv;
__u16 flags; /* IO_URING_OP_* flags */
__u32 resv2;
};
struct io_uring_probe {
__u8 last_op; /* last opcode supported */
__u8 ops_len; /* length of ops[] array below */
__u16 resv;
__u32 resv2[3];
struct io_uring_probe_op ops[];
};
struct io_uring_restriction {
__u16 opcode;
union {
__u8 register_op; /* IORING_RESTRICTION_REGISTER_OP */
__u8 sqe_op; /* IORING_RESTRICTION_SQE_OP */
__u8 sqe_flags; /* IORING_RESTRICTION_SQE_FLAGS_* */
};
__u8 resv;
__u32 resv2[3];
};
io_uring: add support for ring mapped supplied buffers Provided buffers allow an application to supply io_uring with buffers that can then be grabbed for a read/receive request, when the data source is ready to deliver data. The existing scheme relies on using IORING_OP_PROVIDE_BUFFERS to do that, but it can be difficult to use in real world applications. It's pretty efficient if the application is able to supply back batches of provided buffers when they have been consumed and the application is ready to recycle them, but if fragmentation occurs in the buffer space, it can become difficult to supply enough buffers at the time. This hurts efficiency. Add a register op, IORING_REGISTER_PBUF_RING, which allows an application to setup a shared queue for each buffer group of provided buffers. The application can then supply buffers simply by adding them to this ring, and the kernel can consume then just as easily. The ring shares the head with the application, the tail remains private in the kernel. Provided buffers setup with IORING_REGISTER_PBUF_RING cannot use IORING_OP_{PROVIDE,REMOVE}_BUFFERS for adding or removing entries to the ring, they must use the mapped ring. Mapped provided buffer rings can co-exist with normal provided buffers, just not within the same group ID. To gauge overhead of the existing scheme and evaluate the mapped ring approach, a simple NOP benchmark was written. It uses a ring of 128 entries, and submits/completes 32 at the time. 'Replenish' is how many buffers are provided back at the time after they have been consumed: Test Replenish NOPs/sec ================================================================ No provided buffers NA ~30M Provided buffers 32 ~16M Provided buffers 1 ~10M Ring buffers 32 ~27M Ring buffers 1 ~27M The ring mapped buffers perform almost as well as not using provided buffers at all, and they don't care if you provided 1 or more back at the same time. This means application can just replenish as they go, rather than need to batch and compact, further reducing overhead in the application. The NOP benchmark above doesn't need to do any compaction, so that overhead isn't even reflected in the above test. Co-developed-by: Dylan Yudaken <dylany@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-04-30 20:38:53 +00:00
struct io_uring_buf {
__u64 addr;
__u32 len;
__u16 bid;
__u16 resv;
};
struct io_uring_buf_ring {
union {
/*
* To avoid spilling into more pages than we need to, the
* ring tail is overlaid with the io_uring_buf->resv field.
*/
struct {
__u64 resv1;
__u32 resv2;
__u16 resv3;
__u16 tail;
};
__DECLARE_FLEX_ARRAY(struct io_uring_buf, bufs);
io_uring: add support for ring mapped supplied buffers Provided buffers allow an application to supply io_uring with buffers that can then be grabbed for a read/receive request, when the data source is ready to deliver data. The existing scheme relies on using IORING_OP_PROVIDE_BUFFERS to do that, but it can be difficult to use in real world applications. It's pretty efficient if the application is able to supply back batches of provided buffers when they have been consumed and the application is ready to recycle them, but if fragmentation occurs in the buffer space, it can become difficult to supply enough buffers at the time. This hurts efficiency. Add a register op, IORING_REGISTER_PBUF_RING, which allows an application to setup a shared queue for each buffer group of provided buffers. The application can then supply buffers simply by adding them to this ring, and the kernel can consume then just as easily. The ring shares the head with the application, the tail remains private in the kernel. Provided buffers setup with IORING_REGISTER_PBUF_RING cannot use IORING_OP_{PROVIDE,REMOVE}_BUFFERS for adding or removing entries to the ring, they must use the mapped ring. Mapped provided buffer rings can co-exist with normal provided buffers, just not within the same group ID. To gauge overhead of the existing scheme and evaluate the mapped ring approach, a simple NOP benchmark was written. It uses a ring of 128 entries, and submits/completes 32 at the time. 'Replenish' is how many buffers are provided back at the time after they have been consumed: Test Replenish NOPs/sec ================================================================ No provided buffers NA ~30M Provided buffers 32 ~16M Provided buffers 1 ~10M Ring buffers 32 ~27M Ring buffers 1 ~27M The ring mapped buffers perform almost as well as not using provided buffers at all, and they don't care if you provided 1 or more back at the same time. This means application can just replenish as they go, rather than need to batch and compact, further reducing overhead in the application. The NOP benchmark above doesn't need to do any compaction, so that overhead isn't even reflected in the above test. Co-developed-by: Dylan Yudaken <dylany@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-04-30 20:38:53 +00:00
};
};
/*
* Flags for IORING_REGISTER_PBUF_RING.
*
* IOU_PBUF_RING_MMAP: If set, kernel will allocate the memory for the ring.
* The application must not set a ring_addr in struct
* io_uring_buf_reg, instead it must subsequently call
* mmap(2) with the offset set as:
* IORING_OFF_PBUF_RING | (bgid << IORING_OFF_PBUF_SHIFT)
* to get a virtual mapping for the ring.
*/
enum io_uring_register_pbuf_ring_flags {
IOU_PBUF_RING_MMAP = 1,
};
io_uring: add support for ring mapped supplied buffers Provided buffers allow an application to supply io_uring with buffers that can then be grabbed for a read/receive request, when the data source is ready to deliver data. The existing scheme relies on using IORING_OP_PROVIDE_BUFFERS to do that, but it can be difficult to use in real world applications. It's pretty efficient if the application is able to supply back batches of provided buffers when they have been consumed and the application is ready to recycle them, but if fragmentation occurs in the buffer space, it can become difficult to supply enough buffers at the time. This hurts efficiency. Add a register op, IORING_REGISTER_PBUF_RING, which allows an application to setup a shared queue for each buffer group of provided buffers. The application can then supply buffers simply by adding them to this ring, and the kernel can consume then just as easily. The ring shares the head with the application, the tail remains private in the kernel. Provided buffers setup with IORING_REGISTER_PBUF_RING cannot use IORING_OP_{PROVIDE,REMOVE}_BUFFERS for adding or removing entries to the ring, they must use the mapped ring. Mapped provided buffer rings can co-exist with normal provided buffers, just not within the same group ID. To gauge overhead of the existing scheme and evaluate the mapped ring approach, a simple NOP benchmark was written. It uses a ring of 128 entries, and submits/completes 32 at the time. 'Replenish' is how many buffers are provided back at the time after they have been consumed: Test Replenish NOPs/sec ================================================================ No provided buffers NA ~30M Provided buffers 32 ~16M Provided buffers 1 ~10M Ring buffers 32 ~27M Ring buffers 1 ~27M The ring mapped buffers perform almost as well as not using provided buffers at all, and they don't care if you provided 1 or more back at the same time. This means application can just replenish as they go, rather than need to batch and compact, further reducing overhead in the application. The NOP benchmark above doesn't need to do any compaction, so that overhead isn't even reflected in the above test. Co-developed-by: Dylan Yudaken <dylany@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-04-30 20:38:53 +00:00
/* argument for IORING_(UN)REGISTER_PBUF_RING */
struct io_uring_buf_reg {
__u64 ring_addr;
__u32 ring_entries;
__u16 bgid;
__u16 flags;
io_uring: add support for ring mapped supplied buffers Provided buffers allow an application to supply io_uring with buffers that can then be grabbed for a read/receive request, when the data source is ready to deliver data. The existing scheme relies on using IORING_OP_PROVIDE_BUFFERS to do that, but it can be difficult to use in real world applications. It's pretty efficient if the application is able to supply back batches of provided buffers when they have been consumed and the application is ready to recycle them, but if fragmentation occurs in the buffer space, it can become difficult to supply enough buffers at the time. This hurts efficiency. Add a register op, IORING_REGISTER_PBUF_RING, which allows an application to setup a shared queue for each buffer group of provided buffers. The application can then supply buffers simply by adding them to this ring, and the kernel can consume then just as easily. The ring shares the head with the application, the tail remains private in the kernel. Provided buffers setup with IORING_REGISTER_PBUF_RING cannot use IORING_OP_{PROVIDE,REMOVE}_BUFFERS for adding or removing entries to the ring, they must use the mapped ring. Mapped provided buffer rings can co-exist with normal provided buffers, just not within the same group ID. To gauge overhead of the existing scheme and evaluate the mapped ring approach, a simple NOP benchmark was written. It uses a ring of 128 entries, and submits/completes 32 at the time. 'Replenish' is how many buffers are provided back at the time after they have been consumed: Test Replenish NOPs/sec ================================================================ No provided buffers NA ~30M Provided buffers 32 ~16M Provided buffers 1 ~10M Ring buffers 32 ~27M Ring buffers 1 ~27M The ring mapped buffers perform almost as well as not using provided buffers at all, and they don't care if you provided 1 or more back at the same time. This means application can just replenish as they go, rather than need to batch and compact, further reducing overhead in the application. The NOP benchmark above doesn't need to do any compaction, so that overhead isn't even reflected in the above test. Co-developed-by: Dylan Yudaken <dylany@fb.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2022-04-30 20:38:53 +00:00
__u64 resv[3];
};
/* argument for IORING_REGISTER_PBUF_STATUS */
struct io_uring_buf_status {
__u32 buf_group; /* input */
__u32 head; /* output */
__u32 resv[8];
};
/* argument for IORING_(UN)REGISTER_NAPI */
struct io_uring_napi {
__u32 busy_poll_to;
__u8 prefer_busy_poll;
__u8 pad[3];
__u64 resv;
};
/*
* io_uring_restriction->opcode values
*/
enum io_uring_register_restriction_op {
/* Allow an io_uring_register(2) opcode */
IORING_RESTRICTION_REGISTER_OP = 0,
/* Allow an sqe opcode */
IORING_RESTRICTION_SQE_OP = 1,
/* Allow sqe flags */
IORING_RESTRICTION_SQE_FLAGS_ALLOWED = 2,
/* Require sqe flags (these flags must be set on each submission) */
IORING_RESTRICTION_SQE_FLAGS_REQUIRED = 3,
IORING_RESTRICTION_LAST
};
struct io_uring_getevents_arg {
__u64 sigmask;
__u32 sigmask_sz;
__u32 pad;
__u64 ts;
};
2022-06-18 16:00:50 +00:00
/*
* Argument for IORING_REGISTER_SYNC_CANCEL
*/
struct io_uring_sync_cancel_reg {
__u64 addr;
__s32 fd;
__u32 flags;
struct __kernel_timespec timeout;
__u8 opcode;
__u8 pad[7];
__u64 pad2[3];
2022-06-18 16:00:50 +00:00
};
/*
* Argument for IORING_REGISTER_FILE_ALLOC_RANGE
* The range is specified as [off, off + len)
*/
struct io_uring_file_index_range {
__u32 off;
__u32 len;
__u64 resv;
};
struct io_uring_recvmsg_out {
__u32 namelen;
__u32 controllen;
__u32 payloadlen;
__u32 flags;
};
/*
* Argument for IORING_OP_URING_CMD when file is a socket
*/
enum io_uring_socket_op {
SOCKET_URING_OP_SIOCINQ = 0,
SOCKET_URING_OP_SIOCOUTQ,
SOCKET_URING_OP_GETSOCKOPT,
SOCKET_URING_OP_SETSOCKOPT,
};
#ifdef __cplusplus
}
#endif
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 17:46:33 +00:00
#endif