linux-kernelorg-stable/rust/kernel/init.rs

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// SPDX-License-Identifier: GPL-2.0
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
//! Extensions to the [`pin-init`] crate.
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
//!
//! Most `struct`s from the [`sync`] module need to be pinned, because they contain self-referential
//! `struct`s from C. [Pinning][pinning] is Rust's way of ensuring data does not move.
//!
//! The [`pin-init`] crate is the way such structs are initialized on the Rust side. Please refer
//! to its documentation to better understand how to use it. Additionally, there are many examples
//! throughout the kernel, such as the types from the [`sync`] module. And the ones presented
//! below.
//!
//! [`sync`]: crate::sync
//! [pinning]: https://doc.rust-lang.org/std/pin/index.html
//! [`pin-init`]: https://rust.docs.kernel.org/pin_init/
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
//!
//! # [`Opaque<T>`]
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
//!
//! For the special case where initializing a field is a single FFI-function call that cannot fail,
//! there exist the helper function [`Opaque::ffi_init`]. This function initialize a single
//! [`Opaque<T>`] field by just delegating to the supplied closure. You can use these in
//! combination with [`pin_init!`].
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
//!
//! [`Opaque<T>`]: crate::types::Opaque
//! [`Opaque::ffi_init`]: crate::types::Opaque::ffi_init
//! [`pin_init!`]: pin_init::pin_init
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
//!
//! # Examples
//!
//! ## General Examples
//!
//! ```rust,ignore
//! # #![allow(clippy::disallowed_names)]
//! use kernel::types::Opaque;
//! use pin_init::pin_init_from_closure;
//!
//! // assume we have some `raw_foo` type in C:
//! #[repr(C)]
//! struct RawFoo([u8; 16]);
//! extern {
//! fn init_foo(_: *mut RawFoo);
//! }
//!
//! #[pin_data]
//! struct Foo {
//! #[pin]
//! raw: Opaque<RawFoo>,
//! }
//!
//! impl Foo {
//! fn setup(self: Pin<&mut Self>) {
Rust changes for v6.15 Toolchain and infrastructure: - Extract the 'pin-init' API from the 'kernel' crate and make it into a standalone crate. In order to do this, the contents are rearranged so that they can easily be kept in sync with the version maintained out-of-tree that other projects have started to use too (or plan to, like QEMU). This will reduce the maintenance burden for Benno, who will now have his own sub-tree, and will simplify future expected changes like the move to use 'syn' to simplify the implementation. - Add '#[test]'-like support based on KUnit. We already had doctests support based on KUnit, which takes the examples in our Rust documentation and runs them under KUnit. Now, we are adding the beginning of the support for "normal" tests, similar to those the '#[test]' tests in userspace Rust. For instance: #[kunit_tests(my_suite)] mod tests { #[test] fn my_test() { assert_eq!(1 + 1, 2); } } Unlike with doctests, the 'assert*!'s do not map to the KUnit assertion APIs yet. - Check Rust signatures at compile time for functions called from C by name. In particular, introduce a new '#[export]' macro that can be placed in the Rust function definition. It will ensure that the function declaration on the C side matches the signature on the Rust function: #[export] pub unsafe extern "C" fn my_function(a: u8, b: i32) -> usize { // ... } The macro essentially forces the compiler to compare the types of the actual Rust function and the 'bindgen'-processed C signature. These cases are rare so far. In the future, we may consider introducing another tool, 'cbindgen', to generate C headers automatically. Even then, having these functions explicitly marked may be a good idea anyway. - Enable the 'raw_ref_op' Rust feature: it is already stable, and allows us to use the new '&raw' syntax, avoiding a couple macros. After everyone has migrated, we will disallow the macros. - Pass the correct target to 'bindgen' on Usermode Linux. - Fix 'rusttest' build in macOS. 'kernel' crate: - New 'hrtimer' module: add support for setting up intrusive timers without allocating when starting the timer. Add support for 'Pin<Box<_>>', 'Arc<_>', 'Pin<&_>' and 'Pin<&mut _>' as pointer types for use with timer callbacks. Add support for setting clock source and timer mode. - New 'dma' module: add a simple DMA coherent allocator abstraction and a test sample driver. - 'list' module: make the linked list 'Cursor' point between elements, rather than at an element, which is more convenient to us and allows for cursors to empty lists; and document it with examples of how to perform common operations with the provided methods. - 'str' module: implement a few traits for 'BStr' as well as the 'strip_prefix()' method. - 'sync' module: add 'Arc::as_ptr'. - 'alloc' module: add 'Box::into_pin'. - 'error' module: extend the 'Result' documentation, including a few examples on different ways of handling errors, a warning about using methods that may panic, and links to external documentation. 'macros' crate: - 'module' macro: add the 'authors' key to support multiple authors. The original key will be kept until everyone has migrated. Documentation: - Add error handling sections. MAINTAINERS: - Add Danilo Krummrich as reviewer of the Rust "subsystem". - Add 'RUST [PIN-INIT]' entry with Benno Lossin as maintainer. It has its own sub-tree. - Add sub-tree for 'RUST [ALLOC]'. - Add 'DMA MAPPING HELPERS DEVICE DRIVER API [RUST]' entry with Abdiel Janulgue as primary maintainer. It will go through the sub-tree of the 'RUST [ALLOC]' entry. - Add 'HIGH-RESOLUTION TIMERS [RUST]' entry with Andreas Hindborg as maintainer. It has its own sub-tree. And a few other cleanups and improvements. -----BEGIN PGP SIGNATURE----- iQIzBAABCgAdFiEEPjU5OPd5QIZ9jqqOGXyLc2htIW0FAmfpQgAACgkQGXyLc2ht IW35CQ//VOIFKtG6qgHVMIxrmpT7YFsrAU41h+cHT2lzy5KiTqSYlCgd18SJ+Iyy vi1ylfdyqOpH5EoO+opPN2H4E+VUlRJg7BkZrT4p1lgGDEKg1mtR/825TxquLNFM A653f3FvK/scMb6X43kWNKGK/jnxlfxBGmUwIY4/p7+adIuZzXnNbPkV9XYGLx3r 8KIBKJ9gM52eXoCoF8XJpg6Vg/0rYWIet32OzYF0PvzSAOqUlH4keu15jeUo+59V tgCzAkc2yV3oSo721KYlpPeCPKI5iVCzIcwT0n8fqraXtgGnaFPe5XF16U9Qvrjv vRp5/dePAHwsOcj5ErzOgLMqGa1sqY76lxDI05PNcBJ8fBAhNEV/rpCTXs/wRagQ xUZOdsQyEn0V/BOtV+dnwu410dElEeJdOAeojSYFm1gUay43a0e6yIboxn3Ylnfx 8jONSokZ/UFHX3wOFNqHeXsY+REB8Qq8OZXjNBZVFpKHNsICWA0G3BcCRnB1815k 0v7seSdrST78EJ/A5nM0a9gghuLzYgAN04SDx0FzKjb2mHs3PiVfXDvrNMCJ0pBW zbF9RlvszKZStY5tpxdZ5Zh+f7rfYcnJHYhNpoP7DJr136iWP+NnHbk1lK6+o4WY lPVdMMgUSUlEXIHgK2ebcb/I1KBrDYiPktmvKAFLrH3qVzhkLAU= =PCxf -----END PGP SIGNATURE----- Merge tag 'rust-6.15' of git://git.kernel.org/pub/scm/linux/kernel/git/ojeda/linux Pull Rust updates from Miguel Ojeda: "Toolchain and infrastructure: - Extract the 'pin-init' API from the 'kernel' crate and make it into a standalone crate. In order to do this, the contents are rearranged so that they can easily be kept in sync with the version maintained out-of-tree that other projects have started to use too (or plan to, like QEMU). This will reduce the maintenance burden for Benno, who will now have his own sub-tree, and will simplify future expected changes like the move to use 'syn' to simplify the implementation. - Add '#[test]'-like support based on KUnit. We already had doctests support based on KUnit, which takes the examples in our Rust documentation and runs them under KUnit. Now, we are adding the beginning of the support for "normal" tests, similar to those the '#[test]' tests in userspace Rust. For instance: #[kunit_tests(my_suite)] mod tests { #[test] fn my_test() { assert_eq!(1 + 1, 2); } } Unlike with doctests, the 'assert*!'s do not map to the KUnit assertion APIs yet. - Check Rust signatures at compile time for functions called from C by name. In particular, introduce a new '#[export]' macro that can be placed in the Rust function definition. It will ensure that the function declaration on the C side matches the signature on the Rust function: #[export] pub unsafe extern "C" fn my_function(a: u8, b: i32) -> usize { // ... } The macro essentially forces the compiler to compare the types of the actual Rust function and the 'bindgen'-processed C signature. These cases are rare so far. In the future, we may consider introducing another tool, 'cbindgen', to generate C headers automatically. Even then, having these functions explicitly marked may be a good idea anyway. - Enable the 'raw_ref_op' Rust feature: it is already stable, and allows us to use the new '&raw' syntax, avoiding a couple macros. After everyone has migrated, we will disallow the macros. - Pass the correct target to 'bindgen' on Usermode Linux. - Fix 'rusttest' build in macOS. 'kernel' crate: - New 'hrtimer' module: add support for setting up intrusive timers without allocating when starting the timer. Add support for 'Pin<Box<_>>', 'Arc<_>', 'Pin<&_>' and 'Pin<&mut _>' as pointer types for use with timer callbacks. Add support for setting clock source and timer mode. - New 'dma' module: add a simple DMA coherent allocator abstraction and a test sample driver. - 'list' module: make the linked list 'Cursor' point between elements, rather than at an element, which is more convenient to us and allows for cursors to empty lists; and document it with examples of how to perform common operations with the provided methods. - 'str' module: implement a few traits for 'BStr' as well as the 'strip_prefix()' method. - 'sync' module: add 'Arc::as_ptr'. - 'alloc' module: add 'Box::into_pin'. - 'error' module: extend the 'Result' documentation, including a few examples on different ways of handling errors, a warning about using methods that may panic, and links to external documentation. 'macros' crate: - 'module' macro: add the 'authors' key to support multiple authors. The original key will be kept until everyone has migrated. Documentation: - Add error handling sections. MAINTAINERS: - Add Danilo Krummrich as reviewer of the Rust "subsystem". - Add 'RUST [PIN-INIT]' entry with Benno Lossin as maintainer. It has its own sub-tree. - Add sub-tree for 'RUST [ALLOC]'. - Add 'DMA MAPPING HELPERS DEVICE DRIVER API [RUST]' entry with Abdiel Janulgue as primary maintainer. It will go through the sub-tree of the 'RUST [ALLOC]' entry. - Add 'HIGH-RESOLUTION TIMERS [RUST]' entry with Andreas Hindborg as maintainer. It has its own sub-tree. And a few other cleanups and improvements" * tag 'rust-6.15' of git://git.kernel.org/pub/scm/linux/kernel/git/ojeda/linux: (71 commits) rust: dma: add `Send` implementation for `CoherentAllocation` rust: macros: fix `make rusttest` build on macOS rust: block: refactor to use `&raw mut` rust: enable `raw_ref_op` feature rust: uaccess: name the correct function rust: rbtree: fix comments referring to Box instead of KBox rust: hrtimer: add maintainer entry rust: hrtimer: add clocksource selection through `ClockId` rust: hrtimer: add `HrTimerMode` rust: hrtimer: implement `HrTimerPointer` for `Pin<Box<T>>` rust: alloc: add `Box::into_pin` rust: hrtimer: implement `UnsafeHrTimerPointer` for `Pin<&mut T>` rust: hrtimer: implement `UnsafeHrTimerPointer` for `Pin<&T>` rust: hrtimer: add `hrtimer::ScopedHrTimerPointer` rust: hrtimer: add `UnsafeHrTimerPointer` rust: hrtimer: allow timer restart from timer handler rust: str: implement `strip_prefix` for `BStr` rust: str: implement `AsRef<BStr>` for `[u8]` and `BStr` rust: str: implement `Index` for `BStr` rust: str: implement `PartialEq` for `BStr` ...
2025-03-31 00:03:26 +00:00
//! pr_info!("Setting up foo\n");
//! }
//! }
//!
//! let foo = pin_init!(Foo {
//! raw <- unsafe {
//! Opaque::ffi_init(|s| {
//! // note that this cannot fail.
//! init_foo(s);
//! })
//! },
//! }).pin_chain(|foo| {
//! foo.setup();
//! Ok(())
//! });
//! ```
//!
//! ```rust,ignore
//! # #![allow(unreachable_pub, clippy::disallowed_names)]
//! use kernel::{prelude::*, types::Opaque};
//! use core::{ptr::addr_of_mut, marker::PhantomPinned, pin::Pin};
//! # mod bindings {
//! # #![allow(non_camel_case_types)]
//! # pub struct foo;
//! # pub unsafe fn init_foo(_ptr: *mut foo) {}
//! # pub unsafe fn destroy_foo(_ptr: *mut foo) {}
//! # pub unsafe fn enable_foo(_ptr: *mut foo, _flags: u32) -> i32 { 0 }
//! # }
//! # // `Error::from_errno` is `pub(crate)` in the `kernel` crate, thus provide a workaround.
//! # trait FromErrno {
//! # fn from_errno(errno: core::ffi::c_int) -> Error {
//! # // Dummy error that can be constructed outside the `kernel` crate.
//! # Error::from(core::fmt::Error)
//! # }
//! # }
//! # impl FromErrno for Error {}
//! /// # Invariants
//! ///
//! /// `foo` is always initialized
//! #[pin_data(PinnedDrop)]
//! pub struct RawFoo {
//! #[pin]
//! foo: Opaque<bindings::foo>,
//! #[pin]
//! _p: PhantomPinned,
//! }
//!
//! impl RawFoo {
//! pub fn new(flags: u32) -> impl PinInit<Self, Error> {
//! // SAFETY:
//! // - when the closure returns `Ok(())`, then it has successfully initialized and
//! // enabled `foo`,
//! // - when it returns `Err(e)`, then it has cleaned up before
//! unsafe {
//! pin_init::pin_init_from_closure(move |slot: *mut Self| {
//! // `slot` contains uninit memory, avoid creating a reference.
//! let foo = addr_of_mut!((*slot).foo);
//!
//! // Initialize the `foo`
//! bindings::init_foo(Opaque::raw_get(foo));
//!
//! // Try to enable it.
//! let err = bindings::enable_foo(Opaque::raw_get(foo), flags);
//! if err != 0 {
//! // Enabling has failed, first clean up the foo and then return the error.
//! bindings::destroy_foo(Opaque::raw_get(foo));
//! return Err(Error::from_errno(err));
//! }
//!
//! // All fields of `RawFoo` have been initialized, since `_p` is a ZST.
//! Ok(())
//! })
//! }
//! }
//! }
//!
//! #[pinned_drop]
//! impl PinnedDrop for RawFoo {
//! fn drop(self: Pin<&mut Self>) {
//! // SAFETY: Since `foo` is initialized, destroying is safe.
//! unsafe { bindings::destroy_foo(self.foo.get()) };
//! }
//! }
//! ```
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
use crate::{
alloc::{AllocError, Flags},
error::{self, Error},
};
use pin_init::{init_from_closure, pin_init_from_closure, Init, PinInit};
rust: add pin-init API core This API is used to facilitate safe pinned initialization of structs. It replaces cumbersome `unsafe` manual initialization with elegant safe macro invocations. Due to the size of this change it has been split into six commits: 1. This commit introducing the basic public interface: traits and functions to represent and create initializers. 2. Adds the `#[pin_data]`, `pin_init!`, `try_pin_init!`, `init!` and `try_init!` macros along with their internal types. 3. Adds the `InPlaceInit` trait that allows using an initializer to create an object inside of a `Box<T>` and other smart pointers. 4. Adds the `PinnedDrop` trait and adds macro support for it in the `#[pin_data]` macro. 5. Adds the `stack_pin_init!` macro allowing to pin-initialize a struct on the stack. 6. Adds the `Zeroable` trait and `init::zeroed` function to initialize types that have `0x00` in all bytes as a valid bit pattern. -- In this section the problem that the new pin-init API solves is outlined. This message describes the entirety of the API, not just the parts introduced in this commit. For a more granular explanation and additional information on pinning and this issue, view [1]. Pinning is Rust's way of enforcing the address stability of a value. When a value gets pinned it will be impossible for safe code to move it to another location. This is done by wrapping pointers to said object with `Pin<P>`. This wrapper prevents safe code from creating mutable references to the object, preventing mutable access, which is needed to move the value. `Pin<P>` provides `unsafe` functions to circumvent this and allow modifications regardless. It is then the programmer's responsibility to uphold the pinning guarantee. Many kernel data structures require a stable address, because there are foreign pointers to them which would get invalidated by moving the structure. Since these data structures are usually embedded in structs to use them, this pinning property propagates to the container struct. Resulting in most structs in both Rust and C code needing to be pinned. So if we want to have a `mutex` field in a Rust struct, this struct also needs to be pinned, because a `mutex` contains a `list_head`. Additionally initializing a `list_head` requires already having the final memory location available, because it is initialized by pointing it to itself. But this presents another challenge in Rust: values have to be initialized at all times. There is the `MaybeUninit<T>` wrapper type, which allows handling uninitialized memory, but this requires using the `unsafe` raw pointers and a casting the type to the initialized variant. This problem gets exacerbated when considering encapsulation and the normal safety requirements of Rust code. The fields of the Rust `Mutex<T>` should not be accessible to normal driver code. After all if anyone can modify the fields, there is no way to ensure the invariants of the `Mutex<T>` are upheld. But if the fields are inaccessible, then initialization of a `Mutex<T>` needs to be somehow achieved via a function or a macro. Because the `Mutex<T>` must be pinned in memory, the function cannot return it by value. It also cannot allocate a `Box` to put the `Mutex<T>` into, because that is an unnecessary allocation and indirection which would hurt performance. The solution in the rust tree (e.g. this commit: [2]) that is replaced by this API is to split this function into two parts: 1. A `new` function that returns a partially initialized `Mutex<T>`, 2. An `init` function that requires the `Mutex<T>` to be pinned and that fully initializes the `Mutex<T>`. Both of these functions have to be marked `unsafe`, since a call to `new` needs to be accompanied with a call to `init`, otherwise using the `Mutex<T>` could result in UB. And because calling `init` twice also is not safe. While `Mutex<T>` initialization cannot fail, other structs might also have to allocate memory, which would result in conditional successful initialization requiring even more manual accommodation work. Combine this with the problem of pin-projections -- the way of accessing fields of a pinned struct -- which also have an `unsafe` API, pinned initialization is riddled with `unsafe` resulting in very poor ergonomics. Not only that, but also having to call two functions possibly multiple lines apart makes it very easy to forget it outright or during refactoring. Here is an example of the current way of initializing a struct with two synchronization primitives (see [3] for the full example): struct SharedState { state_changed: CondVar, inner: Mutex<SharedStateInner>, } impl SharedState { fn try_new() -> Result<Arc<Self>> { let mut state = Pin::from(UniqueArc::try_new(Self { // SAFETY: `condvar_init!` is called below. state_changed: unsafe { CondVar::new() }, // SAFETY: `mutex_init!` is called below. inner: unsafe { Mutex::new(SharedStateInner { token_count: 0 }) }, })?); // SAFETY: `state_changed` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.state_changed) }; kernel::condvar_init!(pinned, "SharedState::state_changed"); // SAFETY: `inner` is pinned when `state` is. let pinned = unsafe { state.as_mut().map_unchecked_mut(|s| &mut s.inner) }; kernel::mutex_init!(pinned, "SharedState::inner"); Ok(state.into()) } } The pin-init API of this patch solves this issue by providing a comprehensive solution comprised of macros and traits. Here is the example from above using the pin-init API: #[pin_data] struct SharedState { #[pin] state_changed: CondVar, #[pin] inner: Mutex<SharedStateInner>, } impl SharedState { fn new() -> impl PinInit<Self> { pin_init!(Self { state_changed <- new_condvar!("SharedState::state_changed"), inner <- new_mutex!( SharedStateInner { token_count: 0 }, "SharedState::inner", ), }) } } Notably the way the macro is used here requires no `unsafe` and thus comes with the usual Rust promise of safe code not introducing any memory violations. Additionally it is now up to the caller of `new()` to decide the memory location of the `SharedState`. They can choose at the moment `Arc<T>`, `Box<T>` or the stack. -- The API has the following architecture: 1. Initializer traits `PinInit<T, E>` and `Init<T, E>` that act like closures. 2. Macros to create these initializer traits safely. 3. Functions to allow manually writing initializers. The initializers (an `impl PinInit<T, E>`) receive a raw pointer pointing to uninitialized memory and their job is to fully initialize a `T` at that location. If initialization fails, they return an error (`E`) by value. This way of initializing cannot be safely exposed to the user, since it relies upon these properties outside of the control of the trait: - the memory location (slot) needs to be valid memory, - if initialization fails, the slot should not be read from, - the value in the slot should be pinned, so it cannot move and the memory cannot be deallocated until the value is dropped. This is why using an initializer is facilitated by another trait that ensures these requirements. These initializers can be created manually by just supplying a closure that fulfills the same safety requirements as `PinInit<T, E>`. But this is an `unsafe` operation. To allow safe initializer creation, the `pin_init!` is provided along with three other variants: `try_pin_init!`, `try_init!` and `init!`. These take a modified struct initializer as a parameter and generate a closure that initializes the fields in sequence. The macros take great care in upholding the safety requirements: - A shadowed struct type is used as the return type of the closure instead of `()`. This is to prevent early returns, as these would prevent full initialization. - To ensure every field is only initialized once, a normal struct initializer is placed in unreachable code. The type checker will emit errors if a field is missing or specified multiple times. - When initializing a field fails, the whole initializer will fail and automatically drop fields that have been initialized earlier. - Only the correct initializer type is allowed for unpinned fields. You cannot use a `impl PinInit<T, E>` to initialize a structurally not pinned field. To ensure the last point, an additional macro `#[pin_data]` is needed. This macro annotates the struct itself and the user specifies structurally pinned and not pinned fields. Because dropping a pinned struct is also not allowed to break the pinning invariants, another macro attribute `#[pinned_drop]` is needed. This macro is introduced in a following commit. These two macros also have mechanisms to ensure the overall safety of the API. Additionally, they utilize a combined proc-macro, declarative macro design: first a proc-macro enables the outer attribute syntax `#[...]` and does some important pre-parsing. Notably this prepares the generics such that the declarative macro can handle them using token trees. Then the actual parsing of the structure and the emission of code is handled by a declarative macro. For pin-projections the crates `pin-project` [4] and `pin-project-lite` [5] had been considered, but were ultimately rejected: - `pin-project` depends on `syn` [6] which is a very big dependency, around 50k lines of code. - `pin-project-lite` is a more reasonable 5k lines of code, but contains a very complex declarative macro to parse generics. On top of that it would require modification that would need to be maintained independently. Link: https://rust-for-linux.com/the-safe-pinned-initialization-problem [1] Link: https://github.com/Rust-for-Linux/linux/tree/0a04dc4ddd671efb87eef54dde0fb38e9074f4be [2] Link: https://github.com/Rust-for-Linux/linux/blob/f509ede33fc10a07eba3da14aa00302bd4b5dddd/samples/rust/rust_miscdev.rs [3] Link: https://crates.io/crates/pin-project [4] Link: https://crates.io/crates/pin-project-lite [5] Link: https://crates.io/crates/syn [6] Co-developed-by: Gary Guo <gary@garyguo.net> Signed-off-by: Gary Guo <gary@garyguo.net> Signed-off-by: Benno Lossin <benno.lossin@proton.me> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Wedson Almeida Filho <wedsonaf@gmail.com> Reviewed-by: Andreas Hindborg <a.hindborg@samsung.com> Link: https://lore.kernel.org/r/20230408122429.1103522-7-y86-dev@protonmail.com Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
2023-04-08 12:25:45 +00:00
/// Smart pointer that can initialize memory in-place.
pub trait InPlaceInit<T>: Sized {
/// Pinned version of `Self`.
///
/// If a type already implicitly pins its pointee, `Pin<Self>` is unnecessary. In this case use
/// `Self`, otherwise just use `Pin<Self>`.
type PinnedSelf;
/// Use the given pin-initializer to pin-initialize a `T` inside of a new smart pointer of this
/// type.
///
/// If `T: !Unpin` it will not be able to move afterwards.
fn try_pin_init<E>(init: impl PinInit<T, E>, flags: Flags) -> Result<Self::PinnedSelf, E>
where
E: From<AllocError>;
/// Use the given pin-initializer to pin-initialize a `T` inside of a new smart pointer of this
/// type.
///
/// If `T: !Unpin` it will not be able to move afterwards.
fn pin_init<E>(init: impl PinInit<T, E>, flags: Flags) -> error::Result<Self::PinnedSelf>
where
Error: From<E>,
{
// SAFETY: We delegate to `init` and only change the error type.
let init = unsafe {
pin_init_from_closure(|slot| init.__pinned_init(slot).map_err(|e| Error::from(e)))
};
Self::try_pin_init(init, flags)
}
/// Use the given initializer to in-place initialize a `T`.
fn try_init<E>(init: impl Init<T, E>, flags: Flags) -> Result<Self, E>
where
E: From<AllocError>;
/// Use the given initializer to in-place initialize a `T`.
fn init<E>(init: impl Init<T, E>, flags: Flags) -> error::Result<Self>
where
Error: From<E>,
{
// SAFETY: We delegate to `init` and only change the error type.
let init = unsafe {
init_from_closure(|slot| init.__pinned_init(slot).map_err(|e| Error::from(e)))
};
Self::try_init(init, flags)
}
}
/// Construct an in-place fallible initializer for `struct`s.
///
/// This macro defaults the error to [`Error`]. If you need [`Infallible`], then use
/// [`init!`].
///
/// The syntax is identical to [`try_pin_init!`]. If you want to specify a custom error,
/// append `? $type` after the `struct` initializer.
/// The safety caveats from [`try_pin_init!`] also apply:
/// - `unsafe` code must guarantee either full initialization or return an error and allow
/// deallocation of the memory.
/// - the fields are initialized in the order given in the initializer.
/// - no references to fields are allowed to be created inside of the initializer.
///
/// # Examples
///
/// ```rust
/// use kernel::error::Error;
/// use pin_init::zeroed;
/// struct BigBuf {
/// big: KBox<[u8; 1024 * 1024 * 1024]>,
/// small: [u8; 1024 * 1024],
/// }
///
/// impl BigBuf {
/// fn new() -> impl Init<Self, Error> {
/// try_init!(Self {
/// big: KBox::init(zeroed(), GFP_KERNEL)?,
/// small: [0; 1024 * 1024],
/// }? Error)
/// }
/// }
/// ```
///
/// [`Infallible`]: core::convert::Infallible
/// [`init!`]: pin_init::init
/// [`try_pin_init!`]: crate::try_pin_init!
/// [`Error`]: crate::error::Error
#[macro_export]
macro_rules! try_init {
($(&$this:ident in)? $t:ident $(::<$($generics:ty),* $(,)?>)? {
$($fields:tt)*
}) => {
::pin_init::try_init!($(&$this in)? $t $(::<$($generics),* $(,)?>)? {
$($fields)*
}? $crate::error::Error)
};
($(&$this:ident in)? $t:ident $(::<$($generics:ty),* $(,)?>)? {
$($fields:tt)*
}? $err:ty) => {
::pin_init::try_init!($(&$this in)? $t $(::<$($generics),* $(,)?>)? {
$($fields)*
}? $err)
};
}
/// Construct an in-place, fallible pinned initializer for `struct`s.
///
/// If the initialization can complete without error (or [`Infallible`]), then use [`pin_init!`].
///
/// You can use the `?` operator or use `return Err(err)` inside the initializer to stop
/// initialization and return the error.
///
/// IMPORTANT: if you have `unsafe` code inside of the initializer you have to ensure that when
/// initialization fails, the memory can be safely deallocated without any further modifications.
///
/// This macro defaults the error to [`Error`].
///
/// The syntax is identical to [`pin_init!`] with the following exception: you can append `? $type`
/// after the `struct` initializer to specify the error type you want to use.
///
/// # Examples
///
/// ```rust
/// # #![feature(new_uninit)]
/// use kernel::error::Error;
/// use pin_init::zeroed;
/// #[pin_data]
/// struct BigBuf {
/// big: KBox<[u8; 1024 * 1024 * 1024]>,
/// small: [u8; 1024 * 1024],
/// ptr: *mut u8,
/// }
///
/// impl BigBuf {
/// fn new() -> impl PinInit<Self, Error> {
/// try_pin_init!(Self {
/// big: KBox::init(zeroed(), GFP_KERNEL)?,
/// small: [0; 1024 * 1024],
/// ptr: core::ptr::null_mut(),
/// }? Error)
/// }
/// }
/// ```
///
/// [`Infallible`]: core::convert::Infallible
/// [`pin_init!`]: pin_init::pin_init
/// [`Error`]: crate::error::Error
#[macro_export]
macro_rules! try_pin_init {
($(&$this:ident in)? $t:ident $(::<$($generics:ty),* $(,)?>)? {
$($fields:tt)*
}) => {
::pin_init::try_pin_init!($(&$this in)? $t $(::<$($generics),* $(,)?>)? {
$($fields)*
}? $crate::error::Error)
};
($(&$this:ident in)? $t:ident $(::<$($generics:ty),* $(,)?>)? {
$($fields:tt)*
}? $err:ty) => {
::pin_init::try_pin_init!($(&$this in)? $t $(::<$($generics),* $(,)?>)? {
$($fields)*
}? $err)
};
}