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			1040 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			HTML
		
	
	
	
| <HTML>
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| <HEAD>
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| <TITLE>LinuxThreads Frequently Asked Questions</TITLE>
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| </HEAD>
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| <BODY>
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| <H1 ALIGN=center>LinuxThreads Frequently Asked Questions <BR>
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|                  (with answers)</H1>
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| <H2 ALIGN=center>[For LinuxThreads version 0.8]</H2>
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| 
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| <HR><P>
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| 
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| <A HREF="#A">A. The big picture</A><BR>
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| <A HREF="#B">B. Getting more information</A><BR>
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| <A HREF="#C">C. Issues related to the C library</A><BR>
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| <A HREF="#D">D. Problems, weird behaviors, potential bugs</A><BR>
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| <A HREF="#E">E. Missing functions, wrong types, etc</A><BR>
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| <A HREF="#F">F. C++ issues</A><BR>
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| <A HREF="#G">G. Debugging LinuxThreads programs</A><BR>
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| <A HREF="#H">H. Compiling multithreaded code; errno madness</A><BR>
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| <A HREF="#I">I. X-Windows and other libraries</A><BR>
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| <A HREF="#J">J. Signals and threads</A><BR>
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| <A HREF="#K">K. Internals of LinuxThreads</A><P>
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| 
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| <HR>
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| <P>
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| 
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| <H2><A NAME="A">A. The big picture</A></H2>
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| 
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| <H4><A NAME="A.1">A.1: What is LinuxThreads?</A></H4>
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| 
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| LinuxThreads is a Linux library for multi-threaded programming.
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| It implements the Posix 1003.1c API (Application Programming
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| Interface) for threads.  It runs on any Linux system with kernel 2.0.0
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| or more recent, and a suitable C library (see section <A HREF="C">C</A>).
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| <P>
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| 
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| <H4><A NAME="A.2">A.2: What are threads?</A></H4>
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| 
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| A thread is a sequential flow of control through a program.
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| Multi-threaded programming is, thus, a form of parallel programming
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| where several threads of control are executing concurrently in the
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| program.  All threads execute in the same memory space, and can
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| therefore work concurrently on shared data.<P>
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| 
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| Multi-threaded programming differs from Unix-style multi-processing in
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| that all threads share the same memory space (and a few other system
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| resources, such as file descriptors), instead of running in their own
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| memory space as is the case with Unix processes.<P>
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| 
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| Threads are useful for two reasons.  First, they allow a program to
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| exploit multi-processor machines: the threads can run in parallel on
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| several processors, allowing a single program to divide its work
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| between several processors, thus running faster than a single-threaded
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| program, which runs on only one processor at a time.  Second, some
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| programs are best expressed as several threads of control that
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| communicate together, rather than as one big monolithic sequential
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| program.  Examples include server programs, overlapping asynchronous
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| I/O, and graphical user interfaces.<P>
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| 
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| <H4><A NAME="A.3">A.3: What is POSIX 1003.1c?</A></H4>
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| 
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| It's an API for multi-threaded programming standardized by IEEE as
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| part of the POSIX standards.  Most Unix vendors have endorsed the
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| POSIX 1003.1c standard.  Implementations of the 1003.1c API are
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| already available under Sun Solaris 2.5, Digital Unix 4.0,
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| Silicon Graphics IRIX 6, and should soon be available from other
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| vendors such as IBM and HP.  More generally, the 1003.1c API is
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| replacing relatively quickly the proprietary threads library that were
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| developed previously under Unix, such as Mach cthreads, Solaris
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| threads, and IRIX sprocs.  Thus, multithreaded programs using the
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| 1003.1c API are likely to run unchanged on a wide variety of Unix
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| platforms.<P>
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| 
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| <H4><A NAME="A.4">A.4: What is the status of LinuxThreads?</A></H4>
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| 
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| LinuxThreads implements almost all of Posix 1003.1c, as well as a few
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| extensions.  The only part of LinuxThreads that does not conform yet
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| to Posix is signal handling (see section <A HREF="#J">J</A>).  Apart
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| from the signal stuff, all the Posix 1003.1c base functionality,
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| as well as a number of optional extensions, are provided and conform
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| to the standard (to the best of my knowledge).
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| The signal stuff is hard to get right, at least without special kernel
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| support, and while I'm definitely looking at ways to implement the
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| Posix behavior for signals, this might take a long time before it's
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| completed.<P>
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| 
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| <H4><A NAME="A.5">A.5: How stable is LinuxThreads?</A></H4>
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| 
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| The basic functionality (thread creation and termination, mutexes,
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| conditions, semaphores) is very stable.  Several industrial-strength
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| programs, such as the AOL multithreaded Web server, use LinuxThreads
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| and seem quite happy about it.  There used to be some rough edges in
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| the LinuxThreads / C library interface with libc 5, but glibc 2
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| fixes all of those problems and is now the standard C library on major
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| Linux distributions (see section <A HREF="#C">C</A>). <P>
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| 
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| <HR>
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| <P>
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| 
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| <H2><A NAME="B">B.  Getting more information</A></H2>
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| 
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| <H4><A NAME="B.1">B.1: What are good books and other sources of
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| information on POSIX threads?</A></H4>
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| 
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| The FAQ for comp.programming.threads lists several books:
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| <A HREF="http://www.serpentine.com/~bos/threads-faq/">http://www.serpentine.com/~bos/threads-faq/</A>.<P>
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| 
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| There are also some online tutorials. Follow the links from the
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| LinuxThreads web page:
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| <A HREF="http://pauillac.inria.fr/~xleroy/linuxthreads">http://pauillac.inria.fr/~xleroy/linuxthreads</A>.<P>
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| 
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| <H4><A NAME="B.2">B.2: I'd like to be informed of future developments on
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| LinuxThreads. Is there a mailing list for this purpose?</A></H4>
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| 
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| I post LinuxThreads-related announcements on the newsgroup
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| <A HREF="news:comp.os.linux.announce">comp.os.linux.announce</A>,
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| and also on the mailing list
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| <code>linux-threads@magenet.com</code>.
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| You can subscribe to the latter by writing
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| <A HREF="mailto:majordomo@magenet.com">majordomo@magenet.com</A>.<P>
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| 
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| <H4><A NAME="B.3">B.3: What are good places for discussing
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| LinuxThreads?</A></H4>
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| 
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| For questions about programming with POSIX threads in general, use
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| the newsgroup
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| <A HREF="news:comp.programming.threads">comp.programming.threads</A>.
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| Be sure you read the
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| <A HREF="http://www.serpentine.com/~bos/threads-faq/">FAQ</A>
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| for this group before you post.<P>
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| 
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| For Linux-specific questions, use
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| <A
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| HREF="news:comp.os.linux.development.apps">comp.os.linux.development.apps</A>
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| and <A
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| HREF="news:comp.os.linux.development.kernel">comp.os.linux.development.kernel</A>.
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| The latter is especially appropriate for questions relative to the
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| interface between the kernel and LinuxThreads.<P>
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| 
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| <H4><A NAME="B.4">B.4: How should I report a possible bug in
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| LinuxThreads?</A></H4>
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| 
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| If you're using glibc 2, the best way by far is to use the
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| <code>glibcbug</code> script to mail a bug report to the glibc
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| maintainers. <P>
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| 
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| If you're using an older libc, or don't have the <code>glibcbug</code>
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| script on your machine, then e-mail me directly
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| (<code>Xavier.Leroy@inria.fr</code>).  <P>
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| 
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| In both cases, before sending the bug report, make sure that it is not 
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| addressed already in this FAQ.  Also, try to send a short program that
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| reproduces the weird behavior you observed. <P>
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| 
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| <H4><A NAME="B.5">B.5: I'd like to read the POSIX 1003.1c standard. Is
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| it available online?</A></H4>
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| 
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| Unfortunately, no.  POSIX standards are copyrighted by IEEE, and
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| IEEE does not distribute them freely.  You can buy paper copies from
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| IEEE, but the price is fairly high ($120 or so). If you disagree with
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| this policy and you're an IEEE member, be sure to let them know.<P>
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| 
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| On the other hand, you probably don't want to read the standard.  It's
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| very hard to read, written in standard-ese, and targeted to
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| implementors who already know threads inside-out.  A good book on
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| POSIX threads provides the same information in a much more readable form.
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| I can personally recommend Dave Butenhof's book, <CITE>Programming
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| with POSIX threads</CITE> (Addison-Wesley). Butenhof was part of the
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| POSIX committee and also designed the Digital Unix implementations of
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| POSIX threads, and it shows.<P>
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| 
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| Another good source of information is the X/Open Group Single Unix
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| specification which is available both
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| <A HREF="http://www.rdg.opengroup.org/onlinepubs/7908799/index.html">on-line</A>
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| and as a
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| <A HREF="http://www.UNIX-systems.org/gosolo2/">book and CD/ROM</A>.
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| That specification includes pretty much all the POSIX standards,
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| including 1003.1c, with some extensions and clarifications.<P>
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| 
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| <HR>
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| <P>
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| 
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| <H2><A NAME="C">C.  Issues related to the C library</A></H2>
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| 
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| <H4><A NAME="C.1">C.1: Which version of the C library should I use
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| with LinuxThreads?</A></H4>
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| 
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| The best choice by far is glibc 2, a.k.a. libc 6.  It offers very good
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| support for multi-threading, and LinuxThreads has been closely
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| integrated with glibc 2.  The glibc 2 distribution contains the
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| sources of a specially adapted version of LinuxThreads.<P>
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| 
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| glibc 2 comes preinstalled as the default C library on several Linux
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| distributions, such as RedHat 5 and up, and Debian 2.
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| Those distributions include the version of LinuxThreads matching
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| glibc 2.<P>
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| 
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| <H4><A NAME="C.2">C.2: My system has libc 5 preinstalled, not glibc
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| 2.  Can I still use LinuxThreads?</H4>
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| 
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| Yes, but you're likely to run into some problems, as libc 5 only
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| offers minimal support for threads and contains some bugs that affect
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| multithreaded programs. <P>
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| 
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| The versions of libc 5 that work best with LinuxThreads are
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| libc 5.2.18 on the one hand, and libc 5.4.12 or later on the other hand.
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| Avoid 5.3.12 and 5.4.7: these have problems with the per-thread errno
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| variable. <P>
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| 
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| <H4><A NAME="C.3">C.3: So, should I switch to glibc 2, or stay with a
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| recent libc 5?</A></H4>
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| 
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| I'd recommend you switch to glibc 2.  Even for single-threaded
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| programs, glibc 2 is more solid and more standard-conformant than libc
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| 5.  And the shortcomings of libc 5 almost preclude any serious
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| multi-threaded programming.<P>
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| 
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| Switching an already installed
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| system from libc 5 to glibc 2 is not completely straightforward.
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| See the <A HREF="http://sunsite.unc.edu/LDP/HOWTO/Glibc2-HOWTO.html">Glibc2
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| HOWTO</A> for more information.  Much easier is (re-)installing a
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| Linux distribution based on glibc 2, such as RedHat 6.<P>
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| 
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| <H4><A NAME="C.4">C.4: Where can I find glibc 2 and the version of
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| LinuxThreads that goes with it?</A></H4>
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| 
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| On <code>prep.ai.mit.edu</code> and its many, many mirrors around the world.
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| See <A
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| HREF="http://www.gnu.org/order/ftp.html">http://www.gnu.org/order/ftp.html</A>
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| for a list of mirrors.<P>
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| 
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| <H4><A NAME="C.5">C.5: Where can I find libc 5 and the version of
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| LinuxThreads that goes with it?</A></H4>
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| 
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| For libc 5, see <A HREF="ftp://sunsite.unc.edu/pub/Linux/devel/GCC/"><code>ftp://sunsite.unc.edu/pub/Linux/devel/GCC/</code></A>.<P>
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| 
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| For the libc 5 version of LinuxThreads, see
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| <A HREF="ftp://ftp.inria.fr/INRIA/Projects/cristal/Xavier.Leroy/linuxthreads/">ftp://ftp.inria.fr/INRIA/Projects/cristal/Xavier.Leroy/linuxthreads/</A>.<P>
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| 
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| <H4><A NAME="C.6">C.6: How can I recompile the glibc 2 version of the
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| LinuxThreads sources?</A></H4>
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| 
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| You must transfer the whole glibc sources, then drop the LinuxThreads
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| sources in the <code>linuxthreads/</code> subdirectory, then recompile
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| glibc as a whole.  There are now too many inter-dependencies between
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| LinuxThreads and glibc 2 to allow separate re-compilation of LinuxThreads.
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| <P>
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| 
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| <H4><A NAME="C.7">C.7: What is the correspondence between LinuxThreads 
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| version numbers, libc version numbers, and RedHat version
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| numbers?</A></H4>
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| 
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| Here is a summary. (Information on Linux distributions other than
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| RedHat are welcome.)<P>
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| 
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| <TABLE>
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| <TR><TD>LinuxThreads </TD> <TD>C library</TD> <TD>RedHat</TD></TR>
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| <TR><TD>0.7, 0.71 (for libc 5)</TD> <TD>libc 5.x</TD> <TD>RH 4.2</TD></TR>
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| <TR><TD>0.7, 0.71 (for glibc 2)</TD> <TD>glibc 2.0.x</TD> <TD>RH 5.x</TD></TR>
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| <TR><TD>0.8</TD> <TD>glibc 2.1.1</TD> <TD>RH 6.0</TD></TR>
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| <TR><TD>0.8</TD> <TD>glibc 2.1.2</TD> <TD>not yet released</TD></TR>
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| </TABLE>
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| <P>
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| 
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| <HR>
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| <P>
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| 
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| <H2><A NAME="D">D. Problems, weird behaviors, potential bugs</A></H2>
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| 
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| <H4><A NAME="D.1">D.1: When I compile LinuxThreads, I run into problems in
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| file <code>libc_r/dirent.c</code></A></H4>
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| 
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| You probably mean:
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| <PRE>
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|         libc_r/dirent.c:94: structure has no member named `dd_lock'
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| </PRE>
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| I haven't actually seen this problem, but several users reported it.
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| My understanding is that something is wrong in the include files of
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| your Linux installation (<code>/usr/include/*</code>). Make sure
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| you're using a supported version of the libc 5 library. (See question <A
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| HREF="#C.2">C.2</A>).<P>
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| 
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| <H4><A NAME="D.2">D.2: When I compile LinuxThreads, I run into problems with
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| <CODE>/usr/include/sched.h</CODE>: there are several occurrences of
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| <CODE>_p</CODE> that the C compiler does not understand</A></H4>
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| 
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| Yes, <CODE>/usr/include/sched.h</CODE> that comes with libc 5.3.12 is broken.
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| Replace it with the <code>sched.h</code> file contained in the
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| LinuxThreads distribution.  But really you should not be using libc
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| 5.3.12 with LinuxThreads! (See question <A HREF="#C.2">C.1</A>.)<P>
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| 
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| <H4><A NAME="D.3">D.3: My program does <CODE>fdopen()</CODE> on a file
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| descriptor opened on a pipe.  When I link it with LinuxThreads,
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| <CODE>fdopen()</CODE> always returns NULL!</A></H4>
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| 
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| You're using one of the buggy versions of libc (5.3.12, 5.4.7., etc).
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| See question <A HREF="#C.1">C.1</A> above.<P>
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| 
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| <H4><A NAME="D.4">D.4: My program creates a lot of threads, and after
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| a while <CODE>pthread_create()</CODE> no longer returns!</A></H4>
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| 
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| This is known bug in the version of LinuxThreads that comes with glibc
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| 2.1.1.  An upgrade to 2.1.2 is recommended. <P>
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| 
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| <H4><A NAME="D.5">D.5: When I'm running a program that creates N
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| threads, <code>top</code> or <code>ps</code>
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| display N+2 processes that are running my program. What do all these
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| processes correspond to?</A></H4>
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| 
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| Due to the general "one process per thread" model, there's one process
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| for the initial thread and N processes for the threads it created
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| using <CODE>pthread_create</CODE>.  That leaves one process
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| unaccounted for.  That extra process corresponds to the "thread
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| manager" thread, a thread created internally by LinuxThreads to handle
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| thread creation and thread termination.  This extra thread is asleep
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| most of the time.
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| 
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| <H4><A NAME="D.6">D.6: Scheduling seems to be very unfair when there
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| is strong contention on a mutex: instead of giving the mutex to each
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| thread in turn, it seems that it's almost always the same thread that
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| gets the mutex. Isn't this completely broken behavior?</A></H4>
 | |
| 
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| That behavior has mostly disappeared in recent releases of
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| LinuxThreads (version 0.8 and up).  It was fairly common in older
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| releases, though.
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| 
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| What happens in LinuxThreads 0.7 and before is the following: when a
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| thread unlocks a mutex, all other threads that were waiting on the
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| mutex are sent a signal which makes them runnable.  However, the
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| kernel scheduler may or may not restart them immediately.  If the
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| thread that unlocked the mutex tries to lock it again immediately
 | |
| afterwards, it is likely that it will succeed, because the threads
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| haven't yet restarted.  This results in an apparently very unfair
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| behavior, when the same thread repeatedly locks and unlocks the mutex,
 | |
| while other threads can't lock the mutex.<P>
 | |
| 
 | |
| In LinuxThreads 0.8 and up, <code>pthread_unlock</code> restarts only
 | |
| one waiting thread, and pre-assign the mutex to that thread.  Hence,
 | |
| if the thread that unlocked the mutex tries to lock it again
 | |
| immediately, it will block until other waiting threads have had a
 | |
| chance to lock and unlock the mutex.  This results in much fairer
 | |
| scheduling.<P>
 | |
| 
 | |
| Notice however that even the old "unfair" behavior is perfectly
 | |
| acceptable with respect to the POSIX standard: for the default
 | |
| scheduling policy, POSIX makes no guarantees of fairness, such as "the
 | |
| thread waiting for the mutex for the longest time always acquires it
 | |
| first".  Properly written multithreaded code avoids that kind of heavy
 | |
| contention on mutexes, and does not run into fairness problems.  If
 | |
| you need scheduling guarantees, you should consider using the
 | |
| real-time scheduling policies <code>SCHED_RR</code> and
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| <code>SCHED_FIFO</code>, which have precisely defined scheduling
 | |
| behaviors. <P>
 | |
| 
 | |
| <H4><A NAME="D.7">D.7: I have a simple test program with two threads
 | |
| that do nothing but <CODE>printf()</CODE> in tight loops, and from the
 | |
| printout it seems that only one thread is running, the other doesn't
 | |
| print anything!</A></H4>
 | |
| 
 | |
| Again, this behavior is characteristic of old releases of LinuxThreads
 | |
| (0.7 and before); more recent versions (0.8 and up) should not exhibit
 | |
| this behavior.<P>
 | |
| 
 | |
| The reason for this behavior is explained in
 | |
| question <A HREF="#D.6">D.6</A> above: <CODE>printf()</CODE> performs
 | |
| locking on <CODE>stdout</CODE>, and thus your two threads contend very
 | |
| heavily for the mutex associated with <CODE>stdout</CODE>.  But if you
 | |
| do some real work between two calls to <CODE>printf()</CODE>, you'll
 | |
| see that scheduling becomes much smoother.<P>
 | |
| 
 | |
| <H4><A NAME="D.8">D.8: I've looked at <code><pthread.h></code>
 | |
| and there seems to be a gross error in the <code>pthread_cleanup_push</code>
 | |
| macro: it opens a block with <code>{</code> but does not close it!
 | |
| Surely you forgot a <code>}</code> at the end of the macro, right?
 | |
| </A></H4>
 | |
| 
 | |
| Nope.  That's the way it should be.  The closing brace is provided by
 | |
| the <code>pthread_cleanup_pop</code> macro.  The POSIX standard
 | |
| requires <code>pthread_cleanup_push</code> and
 | |
| <code>pthread_cleanup_pop</code> to be used in matching pairs, at the
 | |
| same level of brace nesting.  This allows
 | |
| <code>pthread_cleanup_push</code> to open a block in order to
 | |
| stack-allocate some data structure, and
 | |
| <code>pthread_cleanup_pop</code> to close that block.  It's ugly, but
 | |
| it's the standard way of implementing cleanup handlers.<P>
 | |
| 
 | |
| <H4><A NAME="D.9">D.9: I tried to use real-time threads and my program
 | |
| loops like crazy and freezes the whole machine!</A></H4>
 | |
| 
 | |
| Versions of LinuxThreads prior to 0.8 are susceptible to ``livelocks''
 | |
| (one thread loops, consuming 100% of the CPU time) in conjunction with
 | |
| real-time scheduling.  Since real-time threads and processes have
 | |
| higher priority than normal Linux processes, all other processes on
 | |
| the machine, including the shell, the X server, etc, cannot run and
 | |
| the machine appears frozen.<P>
 | |
| 
 | |
| The problem is fixed in LinuxThreads 0.8.<P>
 | |
| 
 | |
| <H4><A NAME="D.10">D.10: My application needs to create thousands of
 | |
| threads, or maybe even more.  Can I do this with
 | |
| LinuxThreads?</A></H4>
 | |
| 
 | |
| No.  You're going to run into several hard limits:
 | |
| <UL>
 | |
| <LI>Each thread, from the kernel's standpoint, is one process.  Stock
 | |
| Linux kernels are limited to at most 512 processes for the super-user,
 | |
| and half this number for regular users.  This can be changed by
 | |
| changing <code>NR_TASKS</code> in <code>include/linux/tasks.h</code>
 | |
| and recompiling the kernel.  On the x86 processors at least,
 | |
| architectural constraints seem to limit <code>NR_TASKS</code> to 4090
 | |
| at most.
 | |
| <LI>LinuxThreads contains a table of all active threads.  This table
 | |
| has room for 1024 threads at most.  To increase this limit, you must
 | |
| change <code>PTHREAD_THREADS_MAX</code> in the LinuxThreads sources
 | |
| and recompile.
 | |
| <LI>By default, each thread reserves 2M of virtual memory space for
 | |
| its stack.  This space is just reserved; actual memory is allocated
 | |
| for the stack on demand.  But still, on a 32-bit processor, the total
 | |
| virtual memory space available for the stacks is on the order of 1G,
 | |
| meaning that more than 500 threads will have a hard time fitting in.
 | |
| You can overcome this limitation by moving to a 64-bit platform, or by
 | |
| allocating smaller stacks yourself using the <code>setstackaddr</code>
 | |
| attribute.
 | |
| <LI>Finally, the Linux kernel contains many algorithms that run in
 | |
| time proportional to the number of process table entries.  Increasing
 | |
| this number drastically will slow down the kernel operations
 | |
| noticeably.
 | |
| </UL>
 | |
| (Other POSIX threads libraries have similar limitations, by the way.)
 | |
| For all those reasons, you'd better restructure your application so
 | |
| that it doesn't need more than, say, 100 threads.  For instance,
 | |
| in the case of a multithreaded server, instead of creating a new
 | |
| thread for each connection, maintain a fixed-size pool of worker
 | |
| threads that pick incoming connection requests from a queue.<P>
 | |
| 
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="E">E. Missing functions, wrong types, etc</A></H2>
 | |
| 
 | |
| <H4><A NAME="E.1">E.1: Where is <CODE>pthread_yield()</CODE> ? How
 | |
| comes LinuxThreads does not implement it?</A></H4>
 | |
| 
 | |
| Because it's not part of the (final) POSIX 1003.1c standard.
 | |
| Several drafts of the standard contained <CODE>pthread_yield()</CODE>,
 | |
| but then the POSIX guys discovered it was redundant with
 | |
| <CODE>sched_yield()</CODE> and dropped it.  So, just use
 | |
| <CODE>sched_yield()</CODE> instead.
 | |
| 
 | |
| <H4><A NAME="E.2">E.2: I've found some type errors in
 | |
| <code><pthread.h></code>.
 | |
| For instance, the second argument to <CODE>pthread_create()</CODE>
 | |
| should be a <CODE>pthread_attr_t</CODE>, not a
 | |
| <CODE>pthread_attr_t *</CODE>. Also, didn't you forget to declare
 | |
| <CODE>pthread_attr_default</CODE>?</A></H4>
 | |
| 
 | |
| No, I didn't.  What you're describing is draft 4 of the POSIX
 | |
| standard, which is used in OSF DCE threads.  LinuxThreads conforms to the
 | |
| final standard.  Even though the functions have the same names as in
 | |
| draft 4 and DCE, their calling conventions are slightly different.  In
 | |
| particular, attributes are passed by reference, not by value, and
 | |
| default attributes are denoted by the NULL pointer.  Since draft 4/DCE
 | |
| will eventually disappear, you'd better port your program to use the
 | |
| standard interface.<P>
 | |
| 
 | |
| <H4><A NAME="E.3">E.3: I'm porting an application from Solaris and I
 | |
| have to rename all thread functions from <code>thr_blah</code> to
 | |
| <CODE>pthread_blah</CODE>.  This is very annoying.  Why did you change
 | |
| all the function names?</A></H4>
 | |
| 
 | |
| POSIX did it.  The <code>thr_*</code> functions correspond to Solaris
 | |
| threads, an older thread interface that you'll find only under
 | |
| Solaris.  The <CODE>pthread_*</CODE> functions correspond to POSIX
 | |
| threads, an international standard available for many, many platforms.
 | |
| Even Solaris 2.5 and later support the POSIX threads interface.  So,
 | |
| do yourself a favor and rewrite your code to use POSIX threads: this
 | |
| way, it will run unchanged under Linux, Solaris, and quite a lot of
 | |
| other platforms.<P>
 | |
| 
 | |
| <H4><A NAME="E.4">E.4: How can I suspend and resume a thread from
 | |
| another thread? Solaris has the <CODE>thr_suspend()</CODE> and
 | |
| <CODE>thr_resume()</CODE> functions to do that; why don't you?</A></H4>
 | |
| 
 | |
| The POSIX standard provides <B>no</B> mechanism by which a thread A can
 | |
| suspend the execution of another thread B, without cooperation from B.
 | |
| The only way to implement a suspend/restart mechanism is to have B
 | |
| check periodically some global variable for a suspend request
 | |
| and then suspend itself on a condition variable, which another thread
 | |
| can signal later to restart B.<P>
 | |
| 
 | |
| Notice that <CODE>thr_suspend()</CODE> is inherently dangerous and
 | |
| prone to race conditions.  For one thing, there is no control on where
 | |
| the target thread stops: it can very well be stopped in the middle of
 | |
| a critical section, while holding mutexes.  Also, there is no
 | |
| guarantee on when the target thread will actually stop.  For these
 | |
| reasons, you'd be much better off using mutexes and conditions
 | |
| instead.  The only situations that really require the ability to
 | |
| suspend a thread are debuggers and some kind of garbage collectors.<P>
 | |
| 
 | |
| If you really must suspend a thread in LinuxThreads, you can send it a
 | |
| <CODE>SIGSTOP</CODE> signal with <CODE>pthread_kill</CODE>. Send
 | |
| <CODE>SIGCONT</CODE> for restarting it.
 | |
| Beware, this is specific to LinuxThreads and entirely non-portable.
 | |
| Indeed, a truly conforming POSIX threads implementation will stop all
 | |
| threads when one thread receives the <CODE>SIGSTOP</CODE> signal!
 | |
| One day, LinuxThreads will implement that behavior, and the
 | |
| non-portable hack with <CODE>SIGSTOP</CODE> won't work anymore.<P>
 | |
| 
 | |
| <H4><A NAME="E.5">E.5: Does LinuxThreads implement
 | |
| <CODE>pthread_attr_setstacksize()</CODE> and
 | |
| <CODE>pthread_attr_setstackaddr()</CODE>?</A></H4>
 | |
| 
 | |
| These optional functions are provided in recent versions of
 | |
| LinuxThreads (0.8 and up).  Earlier releases did not provide these
 | |
| optional components of the POSIX standard.<P>
 | |
| 
 | |
| Even if <CODE>pthread_attr_setstacksize()</CODE> and
 | |
| <CODE>pthread_attr_setstackaddr()</CODE> are now provided, we still
 | |
| recommend that you do not use them unless you really have strong
 | |
| reasons for doing so.  The default stack allocation strategy for
 | |
| LinuxThreads is nearly optimal: stacks start small (4k) and
 | |
| automatically grow on demand to a fairly large limit (2M).
 | |
| Moreover, there is no portable way to estimate the stack requirements
 | |
| of a thread, so setting the stack size yourself makes your program
 | |
| less reliable and non-portable.<P>
 | |
| 
 | |
| <H4><A NAME="E.6">E.6: LinuxThreads does not support the
 | |
| <CODE>PTHREAD_SCOPE_PROCESS</CODE> value of the "contentionscope"
 | |
| attribute.  Why? </A></H4>
 | |
| 
 | |
| With a "one-to-one" model, as in LinuxThreads (one kernel execution
 | |
| context per thread), there is only one scheduler for all processes and
 | |
| all threads on the system.  So, there is no way to obtain the behavior of
 | |
| <CODE>PTHREAD_SCOPE_PROCESS</CODE>.
 | |
| 
 | |
| <H4><A NAME="E.7">E.7: LinuxThreads does not implement process-shared
 | |
| mutexes, conditions, and semaphores. Why?</A></H4>
 | |
| 
 | |
| This is another optional component of the POSIX standard.  Portable
 | |
| applications should test <CODE>_POSIX_THREAD_PROCESS_SHARED</CODE>
 | |
| before using this facility.
 | |
| <P>
 | |
| The goal of this extension is to allow different processes (with
 | |
| different address spaces) to synchronize through mutexes, conditions
 | |
| or semaphores allocated in shared memory (either SVR4 shared memory
 | |
| segments or <CODE>mmap()</CODE>ed files).
 | |
| <P>
 | |
| The reason why this does not work in LinuxThreads is that mutexes,
 | |
| conditions, and semaphores are not self-contained: their waiting
 | |
| queues contain pointers to linked lists of thread descriptors, and
 | |
| these pointers are meaningful only in one address space.
 | |
| <P>
 | |
| Matt Messier and I spent a significant amount of time trying to design a
 | |
| suitable mechanism for sharing waiting queues between processes.  We
 | |
| came up with several solutions that combined two of the following
 | |
| three desirable features, but none that combines all three:
 | |
| <UL>
 | |
| <LI>allow sharing between processes having different UIDs
 | |
| <LI>supports cancellation
 | |
| <LI>supports <CODE>pthread_cond_timedwait</CODE>
 | |
| </UL>
 | |
| We concluded that kernel support is required to share mutexes,
 | |
| conditions and semaphores between processes.  That's one place where
 | |
| Linus Torvalds's intuition that "all we need in the kernel is
 | |
| <CODE>clone()</CODE>" fails.
 | |
| <P>
 | |
| Until suitable kernel support is available, you'd better use
 | |
| traditional interprocess communications to synchronize different
 | |
| processes: System V semaphores and message queues, or pipes, or sockets.
 | |
| <P>
 | |
| 
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="F">F. C++ issues</A></H2>
 | |
| 
 | |
| <H4><A NAME="F.1">F.1: Are there C++ wrappers for LinuxThreads?</A></H4>
 | |
| 
 | |
| Douglas Schmidt's ACE library contains, among a lot of other
 | |
| things, C++ wrappers for LinuxThreads and quite a number of other
 | |
| thread libraries.  Check out
 | |
| <A HREF="http://www.cs.wustl.edu/~schmidt/ACE.html">http://www.cs.wustl.edu/~schmidt/ACE.html</A><P>
 | |
| 
 | |
| <H4><A NAME="F.2">F.2: I'm trying to use LinuxThreads from a C++
 | |
| program, and the compiler complains about the third argument to
 | |
| <CODE>pthread_create()</CODE> !</A></H4>
 | |
| 
 | |
| You're probably trying to pass a class member function or some
 | |
| other C++ thing as third argument to <CODE>pthread_create()</CODE>.
 | |
| Recall that <CODE>pthread_create()</CODE> is a C function, and it must
 | |
| be passed a C function as third argument.<P>
 | |
| 
 | |
| <H4><A NAME="F.3">F.3: I'm trying to use LinuxThreads in conjunction
 | |
| with libg++, and I'm having all sorts of trouble.</A></H4>
 | |
| 
 | |
| >From what I understand, thread support in libg++ is completely broken,
 | |
| especially with respect to locking of iostreams.  H.J.Lu wrote:
 | |
| <BLOCKQUOTE>
 | |
| If you want to use thread, I can only suggest egcs and glibc. You
 | |
| can find egcs at
 | |
| <A HREF="http://www.cygnus.com/egcs">http://www.cygnus.com/egcs</A>.
 | |
| egcs has libsdtc++, which is MT safe under glibc 2. If you really
 | |
| want to use the libg++, I have a libg++ add-on for egcs.
 | |
| </BLOCKQUOTE>
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="G">G. Debugging LinuxThreads programs</A></H2>
 | |
| 
 | |
| <H4><A NAME="G.1">G.1: Can I debug LinuxThreads program using gdb?</A></H4>
 | |
| 
 | |
| Yes, but not with the stock gdb 4.17.  You need a specially patched
 | |
| version of gdb 4.17 developed by Eric Paire and colleages at The Open
 | |
| Group, Grenoble.  The patches against gdb 4.17 are available at
 | |
| <A HREF="http://www.gr.opengroup.org/java/jdk/linux/debug.htm"><code>http://www.gr.opengroup.org/java/jdk/linux/debug.htm</code></A>.
 | |
| Precompiled binaries of the patched gdb are available in RedHat's RPM
 | |
| format at <A
 | |
| HREF="http://odin.appliedtheory.com/"><code>http://odin.appliedtheory.com/</code></A>.<P>
 | |
| 
 | |
| Some Linux distributions provide an already-patched version of gdb;
 | |
| others don't.  For instance, the gdb in RedHat 5.2 is thread-aware,
 | |
| but apparently not the one in RedHat 6.0.  Just ask (politely) the
 | |
| makers of your Linux distributions to please make sure that they apply
 | |
| the correct patches to gdb.<P>
 | |
| 
 | |
| <H4><A NAME="G.2">G.2: Does it work with post-mortem debugging?</A></H4>
 | |
| 
 | |
| Not very well.  Generally, the core file does not correspond to the
 | |
| thread that crashed.  The reason is that the kernel will not dump core
 | |
| for a process that shares its memory with other processes, such as the
 | |
| other threads of your program.  So, the thread that crashes silently
 | |
| disappears without generating a core file.  Then, all other threads of
 | |
| your program die on the same signal that killed the crashing thread.
 | |
| (This is required behavior according to the POSIX standard.)  The last
 | |
| one that dies is no longer sharing its memory with anyone else, so the
 | |
| kernel generates a core file for that thread.  Unfortunately, that's
 | |
| not the thread you are interested in.
 | |
| 
 | |
| <H4><A NAME="G.3">G.3: Any other ways to debug multithreaded programs, then?</A></H4>
 | |
| 
 | |
| Assertions and <CODE>printf()</CODE> are your best friends.  Try to debug
 | |
| sequential parts in a single-threaded program first.  Then, put
 | |
| <CODE>printf()</CODE> statements all over the place to get execution traces.
 | |
| Also, check invariants often with the <CODE>assert()</CODE> macro.  In truth,
 | |
| there is no other effective way (save for a full formal proof of your
 | |
| program) to track down concurrency bugs.  Debuggers are not really
 | |
| effective for subtle concurrency problems, because they disrupt
 | |
| program execution too much.<P>
 | |
| 
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="H">H. Compiling multithreaded code; errno madness</A></H2>
 | |
| 
 | |
| <H4><A NAME="H.1">H.1: You say all multithreaded code must be compiled
 | |
| with <CODE>_REENTRANT</CODE> defined. What difference does it make?</A></H4>
 | |
| 
 | |
| It affects include files in three ways:
 | |
| <UL>
 | |
| <LI> The include files define prototypes for the reentrant variants of
 | |
| some of the standard library functions,
 | |
| e.g. <CODE>gethostbyname_r()</CODE> as a reentrant equivalent to
 | |
| <CODE>gethostbyname()</CODE>.<P>
 | |
| 
 | |
| <LI> If <CODE>_REENTRANT</CODE> is defined, some
 | |
| <code><stdio.h></code> functions are no longer defined as macros,
 | |
| e.g. <CODE>getc()</CODE> and <CODE>putc()</CODE>. In a multithreaded
 | |
| program, stdio functions require additional locking, which the macros
 | |
| don't perform, so we must call functions instead.<P>
 | |
| 
 | |
| <LI> More importantly, <code><errno.h></code> redefines errno when
 | |
| <CODE>_REENTRANT</CODE> is
 | |
| defined, so that errno refers to the thread-specific errno location
 | |
| rather than the global errno variable.  This is achieved by the
 | |
| following <code>#define</code> in <code><errno.h></code>:
 | |
| <PRE>
 | |
|         #define errno (*(__errno_location()))
 | |
| </PRE>
 | |
| which causes each reference to errno to call the
 | |
| <CODE>__errno_location()</CODE> function for obtaining the location
 | |
| where error codes are stored.  libc provides a default definition of
 | |
| <CODE>__errno_location()</CODE> that always returns
 | |
| <code>&errno</code> (the address of the global errno variable). Thus,
 | |
| for programs not linked with LinuxThreads, defining
 | |
| <CODE>_REENTRANT</CODE> makes no difference w.r.t. errno processing.
 | |
| But LinuxThreads redefines <CODE>__errno_location()</CODE> to return a
 | |
| location in the thread descriptor reserved for holding the current
 | |
| value of errno for the calling thread.  Thus, each thread operates on
 | |
| a different errno location.
 | |
| </UL>
 | |
| <P>
 | |
| 
 | |
| <H4><A NAME="H.2">H.2: Why is it so important that each thread has its
 | |
| own errno variable? </A></H4>
 | |
| 
 | |
| If all threads were to store error codes in the same, global errno
 | |
| variable, then the value of errno after a system call or library
 | |
| function returns would be unpredictable:  between the time a system
 | |
| call stores its error code in the global errno and your code inspects
 | |
| errno to see which error occurred, another thread might have stored
 | |
| another error code in the same errno location. <P>
 | |
| 
 | |
| <H4><A NAME="H.3">H.3: What happens if I link LinuxThreads with code
 | |
| not compiled with <CODE>-D_REENTRANT</CODE>?</A></H4>
 | |
| 
 | |
| Lots of trouble.  If the code uses <CODE>getc()</CODE> or
 | |
| <CODE>putc()</CODE>, it will perform I/O without proper interlocking
 | |
| of the stdio buffers; this can cause lost output, duplicate output, or
 | |
| just crash other stdio functions.  If the code consults errno, it will
 | |
| get back the wrong error code.  The following code fragment is a
 | |
| typical example:
 | |
| <PRE>
 | |
|         do {
 | |
|           r = read(fd, buf, n);
 | |
|           if (r == -1) {
 | |
|             if (errno == EINTR)   /* an error we can handle */
 | |
|               continue;
 | |
|             else {                /* other errors are fatal */
 | |
|               perror("read failed");
 | |
|               exit(100);
 | |
|             }
 | |
|           }
 | |
|         } while (...);
 | |
| </PRE>
 | |
| Assume this code is not compiled with <CODE>-D_REENTRANT</CODE>, and
 | |
| linked with LinuxThreads.  At run-time, <CODE>read()</CODE> is
 | |
| interrupted.  Since the C library was compiled with
 | |
| <CODE>-D_REENTRANT</CODE>, <CODE>read()</CODE> stores its error code
 | |
| in the location pointed to by <CODE>__errno_location()</CODE>, which
 | |
| is the thread-local errno variable.  Then, the code above sees that
 | |
| <CODE>read()</CODE> returns -1 and looks up errno.  Since
 | |
| <CODE>_REENTRANT</CODE> is not defined, the reference to errno
 | |
| accesses the global errno variable, which is most likely 0.  Hence the
 | |
| code concludes that it cannot handle the error and stops.<P>
 | |
| 
 | |
| <H4><A NAME="H.4">H.4: With LinuxThreads, I can no longer use the signals
 | |
| <code>SIGUSR1</code> and <code>SIGUSR2</code> in my programs! Why? </A></H4>
 | |
| 
 | |
| The short answer is: because the Linux kernel you're using does not
 | |
| support realtime signals.  <P>
 | |
| 
 | |
| LinuxThreads needs two signals for its internal operation.
 | |
| One is used to suspend and restart threads blocked on mutex, condition
 | |
| or semaphore operations.  The other is used for thread
 | |
| cancellation.<P>
 | |
| 
 | |
| On ``old'' kernels (2.0 and early 2.1 kernels), there are only 32
 | |
| signals available and the kernel reserves all of them but two:
 | |
| <code>SIGUSR1</code> and <code>SIGUSR2</code>.  So, LinuxThreads has
 | |
| no choice but use those two signals.<P>
 | |
| 
 | |
| On recent kernels (2.2 and up), more than 32 signals are provided in
 | |
| the form of realtime signals. When run on one of those kernels,
 | |
| LinuxThreads uses two reserved realtime signals for its internal
 | |
| operation, thus leaving <code>SIGUSR1</code> and <code>SIGUSR2</code>
 | |
| free for user code.  (This works only with glibc, not with libc 5.) <P>
 | |
| 
 | |
| <H4><A NAME="H.5">H.5: Is the stack of one thread visible from the
 | |
| other threads?  Can I pass a pointer into my stack to other threads?
 | |
| </A></H4>
 | |
| 
 | |
| Yes, you can -- if you're very careful.  The stacks are indeed visible
 | |
| from all threads in the system.  Some non-POSIX thread libraries seem
 | |
| to map the stacks for all threads at the same virtual addresses and
 | |
| change the memory mapping when they switch from one thread to
 | |
| another.  But this is not the case for LinuxThreads, as it would make
 | |
| context switching between threads more expensive, and at any rate
 | |
| might not conform to the POSIX standard.<P>
 | |
| 
 | |
| So, you can take the address of an "auto" variable and pass it to
 | |
| other threads via shared data structures.  However, you need to make
 | |
| absolutely sure that the function doing this will not return as long
 | |
| as other threads need to access this address.  It's the usual mistake
 | |
| of returning the address of an "auto" variable, only made much worse
 | |
| because of concurrency.  It's much, much safer to systematically
 | |
| heap-allocate all shared data structures. <P>
 | |
| 
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="I">I.  X-Windows and other libraries</A></H2>
 | |
| 
 | |
| <H4><A NAME="I.1">I.1: My program uses both Xlib and LinuxThreads.
 | |
| It stops very early with an "Xlib: unknown 0 error" message.  What
 | |
| does this mean? </A></H4>
 | |
| 
 | |
| That's a prime example of the errno problem described in question <A
 | |
| HREF="#H.2">H.2</A>.  The binaries for Xlib you're using have not been
 | |
| compiled with <CODE>-D_REENTRANT</CODE>.  It happens Xlib contains a
 | |
| piece of code very much like the one in question <A
 | |
| HREF="#H.2">H.2</A>.  So, your Xlib fetches the error code from the
 | |
| wrong errno location and concludes that an error it cannot handle
 | |
| occurred.<P>
 | |
| 
 | |
| <H4><A NAME="I.2">I.2: So, what can I do to build a multithreaded X
 | |
| Windows client? </A></H4>
 | |
| 
 | |
| The best solution is to use X libraries that have been compiled with
 | |
| multithreading options set.  Linux distributions that come with glibc
 | |
| 2 as the main C library generally provide thread-safe X libraries.
 | |
| At least, that seems to be the case for RedHat 5 and later.<P>
 | |
| 
 | |
| You can try to recompile yourself the X libraries with multithreading
 | |
| options set.  They contain optional support for multithreading; it's
 | |
| just that the binaries provided by your Linux distribution were built
 | |
| without this support.  See the file <code>README.Xfree3.3</code> in
 | |
| the LinuxThreads distribution for patches and info on how to compile
 | |
| thread-safe X libraries from the Xfree3.3 distribution.  The Xfree3.3
 | |
| sources are readily available in most Linux distributions, e.g. as a
 | |
| source RPM for RedHat.  Be warned, however, that X Windows is a huge
 | |
| system, and recompiling even just the libraries takes a lot of time
 | |
| and disk space.<P>
 | |
| 
 | |
| Another, less involving solution is to call X functions only from the
 | |
| main thread of your program.  Even if all threads have their own errno
 | |
| location, the main thread uses the global errno variable for its errno
 | |
| location.  Thus, code not compiled with <code>-D_REENTRANT</code>
 | |
| still "sees" the right error values if it executes in the main thread
 | |
| only. <P>
 | |
| 
 | |
| <H4><A NAME="I.2">This is a lot of work. Don't you have precompiled
 | |
| thread-safe X libraries that you could distribute?</A></H4>
 | |
| 
 | |
| No, I don't.  Sorry.  But consider installing a Linux distribution
 | |
| that comes with thread-safe X libraries, such as RedHat 6.<P>
 | |
| 
 | |
| <H4><A NAME="I.3">I.3: Can I use library FOO in a multithreaded
 | |
| program?</A></H4>
 | |
| 
 | |
| Most libraries cannot be used "as is" in a multithreaded program.
 | |
| For one thing, they are not necessarily thread-safe: calling
 | |
| simultaneously two functions of the library from two threads might not
 | |
| work, due to internal use of global variables and the like.  Second,
 | |
| the libraries must have been compiled with <CODE>-D_REENTRANT</CODE> to avoid
 | |
| the errno problems explained in question <A HREF="#H.2">H.2</A>.
 | |
| <P>
 | |
| 
 | |
| <H4><A NAME="I.4">I.4: What if I make sure that only one thread calls
 | |
| functions in these libraries?</A></H4>
 | |
| 
 | |
| This avoids problems with the library not being thread-safe.  But
 | |
| you're still vulnerable to errno problems.  At the very least, a
 | |
| recompile of the library with <CODE>-D_REENTRANT</CODE> is needed.
 | |
| <P>
 | |
| 
 | |
| <H4><A NAME="I.5">I.5: What if I make sure that only the main thread
 | |
| calls functions in these libraries?</A></H4>
 | |
| 
 | |
| That might actually work.  As explained in question <A HREF="#I.1">I.1</A>,
 | |
| the main thread uses the global errno variable, and can therefore
 | |
| execute code not compiled with <CODE>-D_REENTRANT</CODE>.<P>
 | |
| 
 | |
| <H4><A NAME="I.6">I.6: SVGAlib doesn't work with LinuxThreads.  Why?
 | |
| </A></H4>
 | |
| 
 | |
| Because both LinuxThreads and SVGAlib use the signals
 | |
| <code>SIGUSR1</code> and <code>SIGUSR2</code>.  See question <A
 | |
| HREF="#H.4">H.4</A>.
 | |
| <P>
 | |
| 
 | |
| 
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="J">J.  Signals and threads</A></H2>
 | |
| 
 | |
| <H4><A NAME="J.1">J.1: When it comes to signals, what is shared
 | |
| between threads and what isn't?</A></H4>
 | |
| 
 | |
| Signal handlers are shared between all threads: when a thread calls
 | |
| <CODE>sigaction()</CODE>, it sets how the signal is handled not only
 | |
| for itself, but for all other threads in the program as well.<P>
 | |
| 
 | |
| On the other hand, signal masks are per-thread: each thread chooses
 | |
| which signals it blocks independently of others.  At thread creation
 | |
| time, the newly created thread inherits the signal mask of the thread
 | |
| calling <CODE>pthread_create()</CODE>.  But afterwards, the new thread
 | |
| can modify its signal mask independently of its creator thread.<P>
 | |
| 
 | |
| <H4><A NAME="J.2">J.2: When I send a <CODE>SIGKILL</CODE> to a
 | |
| particular thread using <CODE>pthread_kill</CODE>, all my threads are
 | |
| killed!</A></H4>
 | |
| 
 | |
| That's how it should be.  The POSIX standard mandates that all threads
 | |
| should terminate when the process (i.e. the collection of all threads
 | |
| running the program) receives a signal whose effect is to
 | |
| terminate the process (such as <CODE>SIGKILL</CODE> or <CODE>SIGINT</CODE>
 | |
| when no handler is installed on that signal).  This behavior makes a
 | |
| lot of sense: when you type "ctrl-C" at the keyboard, or when a thread
 | |
| crashes on a division by zero or a segmentation fault, you really want
 | |
| all threads to stop immediately, not just the one that caused the
 | |
| segmentation violation or that got the <CODE>SIGINT</CODE> signal.
 | |
| (This assumes default behavior for those signals; see question
 | |
| <A HREF="#J.3">J.3</A> if you install handlers for those signals.)<P>
 | |
| 
 | |
| If you're trying to terminate a thread without bringing the whole
 | |
| process down, use <code>pthread_cancel()</code>.<P>
 | |
| 
 | |
| <H4><A NAME="J.3">J.3: I've installed a handler on a signal.  Which
 | |
| thread executes the handler when the signal is received?</A></H4>
 | |
| 
 | |
| If the signal is generated by a thread during its execution (e.g. a
 | |
| thread executes a division by zero and thus generates a
 | |
| <CODE>SIGFPE</CODE> signal), then the handler is executed by that
 | |
| thread.  This also applies to signals generated by
 | |
| <CODE>raise()</CODE>.<P>
 | |
| 
 | |
| If the signal is sent to a particular thread using
 | |
| <CODE>pthread_kill()</CODE>, then that thread executes the handler.<P>
 | |
| 
 | |
| If the signal is sent via <CODE>kill()</CODE> or the tty interface
 | |
| (e.g. by pressing ctrl-C), then the POSIX specs say that the handler
 | |
| is executed by any thread in the process that does not currently block
 | |
| the signal.  In other terms, POSIX considers that the signal is sent
 | |
| to the process (the collection of all threads) as a whole, and any
 | |
| thread that is not blocking this signal can then handle it.<P>
 | |
| 
 | |
| The latter case is where LinuxThreads departs from the POSIX specs.
 | |
| In LinuxThreads, there is no real notion of ``the process as a whole'':
 | |
| in the kernel, each thread is really a distinct process with a
 | |
| distinct PID, and signals sent to the PID of a thread can only be
 | |
| handled by that thread.  As long as no thread is blocking the signal,
 | |
| the behavior conforms to the standard: one (unspecified) thread of the
 | |
| program handles the signal.  But if the thread to which PID the signal
 | |
| is sent blocks the signal, and some other thread does not block the
 | |
| signal, then LinuxThreads will simply queue in
 | |
| that thread and execute the handler only when that thread unblocks
 | |
| the signal, instead of executing the handler immediately in the other
 | |
| thread that does not block the signal.<P>
 | |
| 
 | |
| This is to be viewed as a LinuxThreads bug, but I currently don't see
 | |
| any way to implement the POSIX behavior without kernel support.<P>
 | |
| 
 | |
| <H4><A NAME="J.3">J.3: How shall I go about mixing signals and threads
 | |
| in my program? </A></H4>
 | |
| 
 | |
| The less you mix them, the better.  Notice that all
 | |
| <CODE>pthread_*</CODE> functions are not async-signal safe, meaning
 | |
| that you should not call them from signal handlers.  This
 | |
| recommendation is not to be taken lightly: your program can deadlock
 | |
| if you call a <CODE>pthread_*</CODE> function from a signal handler!
 | |
| <P>
 | |
| 
 | |
| The only sensible things you can do from a signal handler is set a
 | |
| global flag, or call <CODE>sem_post</CODE> on a semaphore, to record
 | |
| the delivery of the signal.  The remainder of the program can then
 | |
| either poll the global flag, or use <CODE>sem_wait()</CODE> and
 | |
| <CODE>sem_trywait()</CODE> on the semaphore.<P>
 | |
| 
 | |
| Another option is to do nothing in the signal handler, and dedicate
 | |
| one thread (preferably the initial thread) to wait synchronously for
 | |
| signals, using <CODE>sigwait()</CODE>, and send messages to the other
 | |
| threads accordingly.
 | |
| 
 | |
| <H4><A NAME="J.4">J.4: When one thread is blocked in
 | |
| <CODE>sigwait()</CODE>, other threads no longer receive the signals
 | |
| <CODE>sigwait()</CODE> is waiting for!  What happens? </A></H4>
 | |
| 
 | |
| It's an unfortunate consequence of how LinuxThreads implements
 | |
| <CODE>sigwait()</CODE>.  Basically, it installs signal handlers on all
 | |
| signals waited for, in order to record which signal was received.
 | |
| Since signal handlers are shared with the other threads, this
 | |
| temporarily deactivates any signal handlers you might have previously
 | |
| installed on these signals.<P>
 | |
| 
 | |
| Though surprising, this behavior actually seems to conform to the
 | |
| POSIX standard.  According to POSIX, <CODE>sigwait()</CODE> is
 | |
| guaranteed to work as expected only if all other threads in the
 | |
| program block the signals waited for (otherwise, the signals could be
 | |
| delivered to other threads than the one doing <CODE>sigwait()</CODE>,
 | |
| which would make <CODE>sigwait()</CODE> useless).  In this particular
 | |
| case, the problem described in this question does not appear.<P>
 | |
| 
 | |
| One day, <CODE>sigwait()</CODE> will be implemented in the kernel,
 | |
| along with others POSIX 1003.1b extensions, and <CODE>sigwait()</CODE>
 | |
| will have a more natural behavior (as well as better performances).<P>
 | |
| 
 | |
| <HR>
 | |
| <P>
 | |
| 
 | |
| <H2><A NAME="K">K.  Internals of LinuxThreads</A></H2>
 | |
| 
 | |
| <H4><A NAME="K.1">K.1: What is the implementation model for
 | |
| LinuxThreads?</A></H4>
 | |
| 
 | |
| LinuxThreads follows the so-called "one-to-one" model: each thread is
 | |
| actually a separate process in the kernel.  The kernel scheduler takes
 | |
| care of scheduling the threads, just like it schedules regular
 | |
| processes.  The threads are created with the Linux
 | |
| <code>clone()</code> system call, which is a generalization of
 | |
| <code>fork()</code> allowing the new process to share the memory
 | |
| space, file descriptors, and signal handlers of the parent.<P>
 | |
| 
 | |
| Advantages of the "one-to-one" model include:
 | |
| <UL>
 | |
| <LI> minimal overhead on CPU-intensive multiprocessing (with
 | |
| about one thread per processor);
 | |
| <LI> minimal overhead on I/O operations;
 | |
| <LI> a simple and robust implementation (the kernel scheduler does
 | |
| most of the hard work for us).
 | |
| </UL>
 | |
| The main disadvantage is more expensive context switches on mutex and
 | |
| condition operations, which must go through the kernel.  This is
 | |
| mitigated by the fact that context switches in the Linux kernel are
 | |
| pretty efficient.<P>
 | |
| 
 | |
| <H4><A NAME="K.2">K.2: Have you considered other implementation
 | |
| models?</A></H4>
 | |
| 
 | |
| There are basically two other models.  The "many-to-one" model
 | |
| relies on a user-level scheduler that context-switches between the
 | |
| threads entirely in user code; viewed from the kernel, there is only
 | |
| one process running.  This model is completely out of the question for
 | |
| me, since it does not take advantage of multiprocessors, and require
 | |
| unholy magic to handle blocking I/O operations properly.  There are
 | |
| several user-level thread libraries available for Linux, but I found
 | |
| all of them deficient in functionality, performance, and/or robustness.
 | |
| <P>
 | |
| 
 | |
| The "many-to-many" model combines both kernel-level and user-level
 | |
| scheduling: several kernel-level threads run concurrently, each
 | |
| executing a user-level scheduler that selects between user threads.
 | |
| Most commercial Unix systems (Solaris, Digital Unix, IRIX) implement
 | |
| POSIX threads this way.  This model combines the advantages of both
 | |
| the "many-to-one" and the "one-to-one" model, and is attractive
 | |
| because it avoids the worst-case behaviors of both models --
 | |
| especially on kernels where context switches are expensive, such as
 | |
| Digital Unix.  Unfortunately, it is pretty complex to implement, and
 | |
| requires kernel support which Linux does not provide.  Linus Torvalds
 | |
| and other Linux kernel developers have always been pushing the
 | |
| "one-to-one" model in the name of overall simplicity, and are doing a
 | |
| pretty good job of making kernel-level context switches between
 | |
| threads efficient.  LinuxThreads is just following the general
 | |
| direction they set.<P>
 | |
| 
 | |
| <HR>
 | |
| <ADDRESS>Xavier.Leroy@inria.fr</ADDRESS>
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