asterinas/kernel/src/process/status.rs

173 lines
5.1 KiB
Rust

// SPDX-License-Identifier: MPL-2.0
//! The process status.
use core::sync::atomic::{AtomicBool, AtomicU32, Ordering};
use ostd::sync::SpinLock;
use super::ExitCode;
use crate::process::{signal::sig_num::SigNum, WaitOptions};
/// The status of a process.
///
/// This maintains:
/// 1. Whether the process is a zombie (i.e., all its threads have exited);
/// 2. Whether the process is the vfork child, which shares the user-space virtual memory
/// with its parent process;
/// 3. The exit code of the process;
/// 4. Whether the process is stopped (by a signal or ptrace).
#[derive(Debug)]
pub struct ProcessStatus {
is_zombie: AtomicBool,
is_vfork_child: AtomicBool,
exit_code: AtomicU32,
stop_status: StopStatus,
}
impl Default for ProcessStatus {
fn default() -> Self {
Self {
is_zombie: AtomicBool::new(false),
is_vfork_child: AtomicBool::new(false),
exit_code: AtomicU32::new(0),
stop_status: StopStatus::new(),
}
}
}
impl ProcessStatus {
/// Returns whether the process is a zombie process.
pub fn is_zombie(&self) -> bool {
// Use the `Acquire` memory order to make the exit code visible.
self.is_zombie.load(Ordering::Acquire)
}
/// Sets the process to be a zombie process.
///
/// This method should be called when the process completes its exit. The current thread must
/// be the last thread in the process, so that no threads belonging to the process can run
/// after it.
pub(super) fn set_zombie(&self) {
// Use the `Release` memory order to make the exit code visible.
self.is_zombie.store(true, Ordering::Release);
}
}
impl ProcessStatus {
/// Returns whether the process is the vfork child.
pub fn is_vfork_child(&self) -> bool {
self.is_vfork_child.load(Ordering::Acquire)
}
/// Sets whether the process is the vfork child.
pub fn set_vfork_child(&self, is_vfork_child: bool) {
self.is_vfork_child.store(is_vfork_child, Ordering::Release);
}
}
impl ProcessStatus {
/// Returns the exit code.
pub fn exit_code(&self) -> ExitCode {
self.exit_code.load(Ordering::Relaxed)
}
/// Sets the exit code.
pub(super) fn set_exit_code(&self, exit_code: ExitCode) {
self.exit_code.store(exit_code, Ordering::Relaxed);
}
}
impl ProcessStatus {
pub(super) fn stop_status(&self) -> &StopStatus {
&self.stop_status
}
}
#[derive(Debug)]
pub(super) struct StopStatus {
/// Indicates whether the process is stopped.
is_stopped: AtomicBool,
/// Indicates whether the process's status has changed and has not yet been waited on.
///
/// User programs may use the wait* syscalls to check for changes in
/// the process's status. This field will be set to `Some(_)` once the
/// process's status changes and will be set to `None` if the process
/// has already been waited on.
wait_status: SpinLock<Option<StopWaitStatus>>,
}
impl StopStatus {
pub(self) const fn new() -> Self {
Self {
is_stopped: AtomicBool::new(false),
wait_status: SpinLock::new(None),
}
}
/// Stops the process by some signal.
///
/// The return value indicates whether the stop status has changed.
pub(super) fn stop(&self, signum: SigNum) -> bool {
// Hold the lock first to avoid race conditions
let mut wait_status = self.wait_status.lock();
if self.is_stopped.load(Ordering::Relaxed) {
false
} else {
self.is_stopped.store(true, Ordering::Relaxed);
*wait_status = Some(StopWaitStatus::Stopped(signum));
true
}
}
/// Resumes the process.
///
/// The return value indicates whether the stop status has changed.
pub(super) fn resume(&self) -> bool {
// Hold the lock first to avoid race conditions
let mut wait_status = self.wait_status.lock();
if self.is_stopped.load(Ordering::Relaxed) {
self.is_stopped.store(false, Ordering::Relaxed);
*wait_status = Some(StopWaitStatus::Continue);
true
} else {
false
}
}
/// Returns whether the process is stopped.
pub(super) fn is_stopped(&self) -> bool {
self.is_stopped.load(Ordering::Relaxed)
}
/// Gets and clears the stop status changes for the `wait` syscall.
pub(super) fn wait(&self, options: WaitOptions) -> Option<StopWaitStatus> {
let mut wait_status = self.wait_status.lock();
if options.contains(WaitOptions::WSTOPPED) {
if let Some(StopWaitStatus::Stopped(_)) = wait_status.as_ref() {
return wait_status.take();
}
}
if options.contains(WaitOptions::WCONTINUED) {
if let Some(StopWaitStatus::Continue) = wait_status.as_ref() {
return wait_status.take();
}
}
None
}
}
#[derive(Debug)]
pub(super) enum StopWaitStatus {
// FIXME: A process can also be stopped by ptrace.
// Extend this enum to support ptrace.
Stopped(SigNum),
Continue,
}